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System.ExecuteNewsOptimization Rework, Hardware Rename & Quality of Life
Game update

Optimization Rework, Hardware Rename & Quality of Life

System.Execute · published 21 Mar 2026, 20:31 UTC

All newsPlayers around this dateRead on Steam

Optimization Rework, Hardware Rename & Quality of Life

Two updates rolled into one. The optimization system has been rebuilt, the terminal got a visual overhaul, and there are several quality of life improvements.

Optimization Rework

  • The Focus currency has been removed. Optimization nodes now cost Neural Weights to unlock.
  • This is a permanent spend. Buying a node reduces your NW production multiplier. Choose carefully.
  • Node costs have been rebalanced for early-game accessibility while keeping the high-end nodes a real commitment.
  • The optimization panel explains the new mechanic via a tooltip on the ? button.
  • Existing saves: already-unlocked nodes stay unlocked. Old Focus balances are simply ignored.

Hardware Tab (Renamed)

  • The "Store" tab is now called "Hardware." Same upgrades, better name.

MAX Buy Preview

  • When MAX buy mode is selected, each hardware card now shows how many units you can afford (e.g., "5x 1.68Sx").
  • Updates in real-time as your FLOPS change. No more guessing.

Terminal Log Styling

  • Terminal messages now have distinct visual categories so you can scan them at a glance.
  • Your typed commands appear in bright text. Different message types each have their own color.

In-Game Leaderboard

  • A new "Leaderboard" tab sits next to Terminal and Achievements in the left panel.
  • Full interactive leaderboard without opening the pause menu.

Visual Feedback & UI Fixes

  • Clicking MAIN LOOP or pressing Space now reliably shows floating +FLOPS numbers, screen shake, and glitch overlays.
  • Tab buttons (Terminal / Achievements / Leaderboard) scale properly and no longer clip or wrap.
  • Fixed an issue where terminal and leaderboard content could both appear visible at the same time.
  • Leaderboard panel now fills the full available vertical space.
  • Floating numbers are larger, brighter, and no longer suppressed by the "reduce animations" setting.
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Other announcements

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Game update20 Apr 2026Protocol Rank PatchEvery protocol rank from 1 through 10 now grants a mechanical bonus, not just the milestone tiers · Ranks 3, 7, and 10 are still the "headline" jumps; the ranks between them now give smaller continuous improvements instead of nothing · Rank-up hints (VISUAL / MASTERY / MASTERED tags) preserved across the new bonus ranks Applies to all three protocols All existing saves are fully compatible. You…Game update19 Apr 2026Terminal Stability PassSmaller follow-up build focused on stability and polish. · Terminal stability improvements: fewer edge cases where commands could leave the panel in a weird state · Statistics view: continued layout polish on top of the previous overhaul All existing saves are fully compatible.Game update19 Apr 2026Stability Pass + Stats OverhaulQuality-of-life and stability update. New Statistics view, expanded save system, and a round of fixes from a top-to-bottom code review. New · Statistics page rebuilt: 5 grouped sections, lifetime aggregates across all slots, leaderboard ranks, and per-save breakdown · Save slots expanded from 5 to 20, with sorting, usage counter, and a reworked saves UI · Credits view: widened layout, 3-column…