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FoodslingersNews1.0 Release!
Community

1.0 Release!

Foodslingers · published 19 Mar 2026, 02:48 UTC

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Hey everyone! Tinfoil Here

Its been a about half a year since the early access of this game! I have been grateful for the players who have helped throughout the development of the early access and in shaping the game to what it is today. 1.0 introduces the last area, Foodlabs, and new recipes to explore. We also are adding the final character, Celeri, to the team! New achievements, cosmetics, features, and QOL changes for players! I do not want to spoil much about the new content so please try it out!

Along with a longish period of stability updates following this release, we plan to add a few more updates (some will be decided from the community) to the game. Namely the first would be expanding on the endless mode of the game to have it feel like true end game content after challenges.

Best,

Tinfoil

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Game update9 Sep 2026Foodworks 1.2b FixesEndless — Customers no longer get stuck at tables Groups could be seated at a table that was already occupied, causing customers to pile into each other and softlock the day. Most common during heavy traffic near a day's last orders. · Endless — Purchased extra mistakes are no longer lost "Forgivable Business" could have its extra strike silently taken away, and the strike counter could show a…Major update13 Jun 2026ENDLESS COOKING!Hey, Kenny here! The Endless Cooking Update is live — our biggest update since 1.0 launched in March. Endless Mode is officially out of beta with a complete overhaul. We're shipping the brand-new Ascension System for it to allow for some long term replayability. We got new perks, gameplay choices, tutorial books, and new ingredient models! If you're new here — welcome. Endless mode is unlocked…Game update14 May 20261.1f HotfixFixed some fooditems falling through the counters or floor on physic throws · Fixed customers stacking on an occupied table · Fixed ladders from being pushed by clients and generally not working for clients · The sink hitbox for getting water is bigger now · Safe despawn logic fix for clients, which could cause crashes · Various bug fixes for crashes