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Chaos FrontNewsJanuary Dev-Log
Community

January Dev-Log

Chaos Front · published 29 Jan 2026, 03:59 UTC

All newsPlayers around this dateRead on Steam

Hello everyone!

This month, I completed the design of all remaining missions for the Lycurgus Corps and am currently creating the required art assets (approximately 30 new character portraits and 15 unit combat animations). This work will continue through March. By that point, 90% of the art assets will be complete. Development is progressing steadily, and I'm confident we can release the full version of Chaos Front during the summer vacation.

In the DEMO content, our Lycurgus Corps encountered a formidable enemy - the Marching Leagues. In the story ahead, this powerful and arrogant mercenary group will become one of the main antagonists in Lycurgus's tale. Our Lycurgus Corps will grow from novices dismissed by the Marching Leagues into feared warriors, ultimately crushing Wallenstein's ambitions.

Beyond that, we will delve deep into space worm nests, exterminate awakened Xenoform, cooperate with The Archmagi of the Tech Accord, become entangled in conflicts between the Kowloon gangs, search for decisive weapons buried by the Old Union, and destroy evil Enhanced Human Laboratories and psionic weapons facilities... experiencing an epic adventure across the Centersea Sector.

And this is only half of the game's content. We will also participate in numerous campaigns as auxiliary forces for various factions, ultimately determining the outcome of the entire Centersea War.

To bring this final product to you, another six months of dedicated work is needed.

Thank you for your continued patience. See you in next month's development log.

Han Zhiyu

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