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Man from Hell. Exodus. DemoNewsYesterday, some improvements and edits were made to the project.
Major update

Yesterday, some improvements and edits were made to the project.

Man from Hell. Exodus. Demo · published 13 Oct 2025, 17:50 UTC

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Hello everyone!

As you know, the project is constantly in development and is evolving daily.

Yesterday, some improvements and edits were made to the project:

The firing system has been refined, specifically, realistic recoil, barrel rise, and its return to approximately the starting point when shooting is complete.

The aiming system has been refined. It now uses the sight camera rather than the reticle texture as before.

The reloading system has been refined. Much is now tied to unloading. If unloaded, reloading is fast; if unloaded, reloading is 10 times slower, and the magazine is dropped to the floor.

A system for changing icons when mounting attachments has been started and partially implemented.

More from Man from Hell. Exodus. Demo

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Game update22 Mar 2026Updated!Good afternoon! The game has been updated: 1. Added new weapons. 2. Added rats in the locations 3. Optimized 4. Improved inventory interaction mechanics.In-game event6 Jan 2026Update!!!Happy New Year everyone!!! Updates added to the game: 1. Improved the appearance of locations. 2. Added a shotgun. 3. Added a pistol. 4. Improved RPG. 5. Improved the appearance of the inventory, icons. 6. Improved shooting and aiming. 7. Made auto replacement of items when picking up and installing attachments.Major update15 Nov 2025Big updateHello everyone! It's been a while since I've posted any development updates on the game, but I already have a lot to share. The game has been significantly improved in terms of inventory and icon design, as well as improved shooting and interaction with inventory and equipment. 1. Improved inventory and equipment design. 2. Improved weapon and item icon appearance. 3. Attachments are now displa…