Hello! First of all, we would like to express our most sincere apologies to all players who support and pay attention to "Nuclear Gold Storm". In the first two rounds of tests, due to our improper adjustment of the game rendering engine, many problems occurred in the game, and we failed to present you with the due gaming experience. This is our decision-making mistake - we should not have easily changed the "Nuclear Gold Storm" that players are familiar with, and we should not have let you pay the price of experience for our trial and error. On behalf of the development team, I would like to say sorry again to all the affected players.
After in-depth reflection and full improvement, we have made clear the core direction: return to the original experience cherished by players, and steadily optimize on this basis. Now, the restoration and retention plan of game functions is announced as follows:
Restore the original DX rendering engine of "Nuclear Gold Storm" to ensure that the graphic performance returns to the classic texture.
Restore the original UI design of "Nuclear Gold Storm".
Restore the original shortcut button layout of "Nuclear Gold Storm".
Delete the attributes and values of all fashions, and only retain the set effects.
Restore the original skill configuration of "Nuclear Gold Storm" and restore the classic combat experience.
Based on the original zombie skeleton of the game, remake the new cooperative mode maps "Underground Processing Plant" and "Attacked Convoy" (see the attached pictures for details).
Retain the pool scene in the game's social area and continue the social space familiar to players.
Retain the weapon promotion system, authorization system and store weapon system in the game (see the attached pictures for details).
Add the content of "Death Warehouse · Comfort Version" (see the attached pictures for details).
Retain the Spine animation engine and weapon special effect system (see the attached pictures for details).
Retain the continuous fire weapon mechanism.
Retain all newly added equipment and fashions, taking into account freshness and collection value.
Add a pet system driven by the Spine animation engine to enrich the game companionship experience.
Retain the color word damage function, and support to obtain diversified hit font effects by carrying different font packages.
Add powerful purple-quality weapons, and more luxurious props will be dropped in the new cooperative maps (see the attached pictures for details of the illustrated handbook).
Greatly expand the daily tasks, activities, collection and sign-in systems in the game to enhance the long-term gaming fun.
Delete redundant existences, expand the commercial area and centralize all NPCs.
Explanation on This Open Test
In order to ensure the quality of this test, we have completed comprehensive technical debugging and stress testing, and strive to present you with a stable and smooth gaming experience. The relevant arrangements for the test are as follows:
Opening time of the open test: After the review by the Steam platform is passed (expected within 7 working days), we will notify the specific opening time through all official social groups.
Server configuration:
Steam International Server: Supports Chinese and English, the server is located in Washington, requires logging in and recharging through a Steam account, and is open to overseas players.
Chuangyi Network Domestic Server: Supports Chinese and English, the server is located in Shenzhen, you need to register an account through the official website, log in and recharge, and it is open to domestic players.
Recharge refund plan:
On the opening day of the server, a 70% refund of the order balance will be launched (for example, if you recharge an order of 1,000 yuan on Chuangyi Network, you can redeem 700 yuan to any account).
Players who participated in the recharge tests on July 5th and July 15th will receive an additional 20% refund based on the original refund ratio and return it to their original accounts.
We know that trust requires long-term maintenance, and the only way to make up for our mistakes is to respond to everyone's expectations with a better gaming experience. During this test, we will listen to players' feedback throughout the process and continuously optimize the content, and will never live up to everyone's tolerance and waiting. Thank you for your perseverance and supervision. The growth of "Nuclear Gold Storm" is inseparable from your every attention. Looking forward to meeting you again in the game!