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MikNewsMik Trailer 2 & Playtest 0.2
Community

Mik Trailer 2 & Playtest 0.2

Mik · published 27 Jul 2025, 22:12 UTC

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Hi hello again. To anyone who has been waiting to join the playtest: Thank you for your patience! After a long wait, its finally time to open the Playtest again! Everyone who already signed up has been accepteded into the Playtest and can now download the game, and anybody else can sign up and get access immidately!
Remeber: this is just a playtest, so please join the discord and fill out the feedback form to help improve the game!Also: Trailer 2 is out NOW

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Community1 Aug 2026Devlog 20The final stretch is upon us! All the pieces are basically in place now. The plan being to start internal playtesting by the end of this month. You might have also seen that there is a public release window now, Q4 2026! Heres some of the stuff ive been up to, tho i had to cut a lot so as not to spoil the full game. Level 4 (i STILL dont have names for any of the areas) The Bottom At first I fi…Community1 Jun 2026Devlog 19Hi hello its time for the 19th Bi-Monthly Devlog - with a moderate amount of new stuff (getting closer to being finished!) I tried to condense this devlog even more than the previous ones because they have gotten way too long by now, if you want some more details checkout my monthly patreon updates which are partly free: New Creatures TWO new creatures have joined the megastructure ecosystem...…Community1 Apr 2026Devlog 18Hi hello its the FIRST of the month and its time for another Devlog. Theres quite a lot of new stuff, parts of which i cant show yet because i dont wanna spoil the entire game. In the previous Devlog ive been working on a lot of different Areas and Features but for this one, almost all of the progress lies in Level 3, as part of my new: Gameplan I now actually have a broad plan on the timeline…