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Idle WizardNews1.74.0 update is now up
In-game event

1.74.0 update is now up

Idle Wizard · published 2 Jul 2025, 09:10 UTC · build 19067533

All newsPlayers around this dateRead on Steam

Pantheon mechanics have been reworked!

New Feature: Temple. You now possess a number of Acolytes, which you can assign to specific Gods to pray to them, while free Acolytes will instead grant progress towards gaining Boons (Offerings, Scriptures, Tenets). Boons gain this speed nonlinearly, and rarer Boons require more Acolytes available at once. You can invest these Boons into specific Gods to various effects: Offering double XP gained for an hour, Scriptures boost XP gained and Tenets increase either the first or the second Ability Power, with both Scriptures and Tenets lasting until Realming. Excess Offerings can also be used for Rites (instantly gaining 30 minutes of Gods XP for each God with an Acolyte, costing 1 Offering per active God).

Gods level scaling and requirements were changed. The Major Gods' total levels are now roughly 10 lower while retaining roughly the same total bonus, Minor Gods are roughly twice lower with the same bonus. Gods now have an additional mechanic of Goals, gaining a multiplier on top of their bonus on specific levels (5th, 10th and every 10th afterwards).

Acolytes are gained through gaining Pantheon-related Paragons, reaching specific maximum levels among all Gods (10, 25 and every 25th afterwards) and Renown.

Attention: Paramnesics were reset to allow for investing into "Misleading Insight".

Related to Pantheon rework:

- "Misleading Insight". New Paramnesic that increases Splinter income.

- "Overlapping Cycle" Imprint changed. Now increases God XP gained until the corresponding God reaches their all-time max level again.

- "Contraligia" Minor God. Bonus changed. Splinter income moved to the new Paramnesic.

- "Mundigenia" Minor God. Bonus changed. Total bonus for Enchanting Dust spread between base rates, Legacy bonuses and Trial Milestones (see "Balance").

- Enchanting dust gain increases from Legacy doubled.

- Enchanting dust gain increases from Trial milestones reshuffled and significantly increased overall.

- Base Enchanting dust income increased by 56%.

- Minor Gods now always drain XP at base XP gain rate and all XP bonuses affecting Minor Gods increase drain (previously "Minor Gods xp gain" bonus did not increase drain).

- Base God XP rate is now twice as low, which is compensated by being able to invest offerings (doubled XP gain) while also gaining new ones with the higher amount of Acolytes than Gods selected previously.

- Renown reward for simultaneous Gods replaced with Acolytes amount, with values increased.

Among other changes:

- "Head Of The All-Eater" weapon. Reworked. Now grants a passive bonus that depends on Exile's total stats. Bonus formula reduced (x2 less), will still result in a larger bonus on average given the significantly bigger amount of stats accumulated compared to the previous charging period.

- Added Realm History, displaying information about last 20 Realms.

- Changed the format of displaying item bonuses. Now the bonus from Masterworks/Exhibits/Breakthroughs/Proficiency is shown after the total bonus in form of "(+X%)".

A lot of various significant and minor bug fixes

Come visit us!

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