Good morning, dear friends :
As you may know, throughout 2025 we have committed to releasing weekly updates for Gremlins, Inc. Such updates typically include a few quality of life improvements:
If you have any suggestions for future updates in the categories above, please post them on Steam Forums. We are here for you, working to make your game experience better.
And if you report a ːhypnoheartː particularly good ːhypnoheartː bug which we then find, and fix, then we will happily mail you a little package from our studio (photo courtesy of one of the players in the community) –

We updated the descriptions of a few action cards. Language: English, Russian, Japanese.
We updated descriptions of around 20 cards In Chinese (thanks, ːmagic_sparklesː 炒鸡厨客).
There were a few typos and misleading expressions in Russian. This has been fixed (thanks, ːmagic_sparklesː Infernomance, ːmagic_sparklesː SeniorQ, ːmagic_sparklesː SKWbISH, ːmagic_sparklesː прозрачный).
We decided to update the Fair Play Rules. Violators will be dealt with more strictly for the sake of a healthy community and the comfort of rule-abiding players. We will be particularly strict in punishing those who slander, display hate speech, or violate the rules multiple times without remorse. We'll be rolling out the edited versions of the rules, over the coming weeks in different languages.
Thanks to the Daily Deal, Gremlins, Inc. was on the front page of Steam for a while. We're happy to report that the sales of the game in March already exceeded 10,000 copies. This provides us with additional motivation to continue improving the game. For example, we already started to work on a new card.

If there are any misleading descriptions of the rules of the cards, we would love to receive your feedback – since we continue to edit the rules to make them clearer. Every rule that is made easier to grasp, increases the speed of the multiplayer sessions.
Currently, we work on updating the descriptions of ːtelegramː Misfortunes.
The results of the Anniversary Tournament are currently being compiled. Please wait for a while as we hope to announce the final results by the middle of next week.
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PS
We decided to run a Steam Playtest for the combat mechanics (Challenge Mode) of our new game. It should be fun, when we do it in a few weeks. The Story Mode will arrive later, closer to the summer.