
Thank you all for playing UNDERWARD.
We have received feedback through reviews and inquiries about the game "force closing" during play, and we would like to provide an explanation and workaround for this issue.
This game was developed using UE5 and requires higher system specifications.
Additionally, during multiplayer, the host (room creator) has a heavier load due to the amount of synchronization required.
In addition, we are aware of certain crashes related to specific conditions, such as item usage. We are prioritizing and working on fixes for these issues.
Thank you for your understanding and patience. We apologize for the inconvenience and hope the above workarounds help. We will continue to optimize performance and review quality settings in upcoming updates.