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Skystead RanchNewsSkystead Ranch V1.0.33
In-game event

Skystead Ranch V1.0.33

Skystead Ranch · published 5 Feb 2025, 18:35 UTC · build 17255521

All newsPlayers around this dateRead on Steam

Skystead Ranch V1.0.33 Patch Notes

New Features

  • Chests Work! - I know this has been a huge request from the community, so here they are! Chests have an infinite inventory and are linked. So if you have a simple chest on one side of the island, it will magically have the same contents as another simple chest the other side of the Skystead! Each chest type has its own inventory, so wooden and stone chests for example won't be linked. Hopefully this helps you manage some of the vast number of items you will collect.

Bug Fixes and Misc

  • Flipped the direction the scroll wheel was interacting with tabs the build menu and chest menu.
  • Fixed a typo of "Crook" in the dig spell description.
  • Fixed a bug where peoples chosen language was not being re-applied on start up.
  • Fixed a bug where the popable gems near the cave would stop working if you entered the cave and returned back outside.
  • Fixed an issue where Mewmew was still set to grayscale when tamed.
  • Skylets can no longer get stuck ontop of any of the saltbush stages.
  • Skylets can no longer get stuck ontop of the one stage of the Twister tree that was broken.
  • Fixed several issues that meant you couldn't destroy some buildables. This includes 7/8 Kitchen objects and all table objects.
  • Fixed a small bug where when using the new camera settings, the initial state wasn't initialised properly causing a strange camera snap when first loaded.
  • Fixed an issue where some users save files would break the shaders resulting in everything being rendered as black. We fixed a couple of instances of this bug but if it keeps happening for you, please let us know and send over your save files.
  • Fixed the Rock Bush stone drop for "Harvested" stage
  • Fixed Tree HP for Rock, Cheese, Eggshroom and Pine trees
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