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DiceNewsPatch 1.3
Game update

Patch 1.3

Dice · published 10 Jan 2025, 01:08 UTC

All newsPlayers around this dateRead on Steam

It's been a long while. Given the poor reception and the fact botters lowered the prices of all items to the point Steam can't pay me, I didn't feel like this was really worth much of my time and effort. Even so, it seems some people still like this project, and the changes they wanted are small. So, patch notes:

  • Removed the daily item cap. This was put in place to help discourage botting, but it didn't work.
  • Changed "Early Bird" to just "Bird", and removed the reference to it only dropping in the first week. Seems I never published the changes to remove it from the drop pool, and it feels unfair to do so now.

I was surprised to learn people are still finding this game, and still enjoying collecting the items. This was my first time releasing a game, first time hiring artists, first time programming with the intent to turn my code into a thing people outside my house can see. Releasing something so public was daunting, but I wanted to work with the Steam API, wanted to learn more about how Steam worked behind the scenes. The project was small, development was short, and the launch was rushed and messy; even so, I have learned things, and I now wonder what I can do to apply these skills in the future.

Today was the first time I logged into Steamworks, (the developer backend for gamedevs on Steam), in months. as of this moment, 1,628 accounts have downloaded Dice, and including those, a total of 16,150 have added the game to their account; most farming items with idling software and apps. Sixteen thousand. I've lived in towns smaller than that. In those times in my life I could count every face on every street, greet everyone in their homes, talk to the cashier at every shop and visit every workplace and chat to every worker on their breaks. And I would not find 16,150 people.

To everyone who has touched my game, thank you.

More from Dice

Other announcements

All news
Game update12 Aug 2024Patch 1.2As you are all likely aware, there was an issue in the previous patches where items were not dropping consistently. With the help of Sky from Banana's development team and some other programmer friends I have now been able to find what went wrong and how to fix it. Basically, my previous code was prompting the Steam servers to drop items, but not reliably waiting for that process to finish befo…Game update11 Aug 2024Patch 1.1The release build was mistakenly set to an older build without Steam integration. Items should now drop.Major update11 Aug 2024Dice is now live!Thank you all for being so patient, Dice is now ready to be played! Drops are configured for once every 30 minutes, with a maximum of five per day. Included in the pool is a rare Early Bird die that will only be available in the first week, get it while it lasts! Droprates for dice are as follows: Common: 90% Uncommon: 9% Rare: 0.9% Legendary: 0.09%