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Get To WorkNewsDepartment Head and VP Changes
Game update

Department Head and VP Changes

Get To Work · published 6 Dec 2024, 00:22 UTC · build 16650024

All newsPlayers around this dateRead on Steam

We watched hours and hours of footage yesterday and wanted to rebalance the last part of the game.

Gameplay/Art changes
- Fixed a bug where PointCrow's audio (in the podcast) was not playing
- Added more recovery into the VP areas
- tweaked a "brown-wood ramp" in the first VP area that required a little too much precision
- cleaned up some textures at the end of middle management
- changed the jumps at the end of middle management (the concrete ones where you recruit the youtuber) area so players wouldn't get stuck between them and the wall

UI Changes
- Fixed the popup dialogue scaling incorrectly for certain screen sizes
- Updated Ui visuals for multiple levels
- Updated Settings menu for widescreen

For the speedrunners
- Updated the speedrun timer to show cumulative time saves throughout the run
- Added a restart button
- fixed save splits button being unpressable during end cutscenes
- Tweaked some load bounds to help mitigate some loading issues when going really fast

More from Get To Work

Other announcements

All news
Game update23 Jan 2026Minor Patch- Speedrun Timer SizeReturned the Speedrun timer to its normal sizeIn-game event19 Jan 2026Halving the Build Size and Bug FixesHello everyone! We've been quiet working on our next big project, but had the time to make some big updates behind the hood of the game. The Black-Screen Bug First, we fixed a bug that was causing some players screens to go black when you hit "reset to defaults". We apologize for taking so long with this one - it was a bit of a doozy to find. From 5GB to 2.5GB As the team was working on an Xbox…Game update8 Oct 2025Hotfix - Minor security updateA security issue was found that affects all games using the Unity engine. This build resolves that issue. Thanks for all of the support! -Stephen & The Isto Team