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GloomvexNewsGloomvex Releases in 2 Days
Major update

Gloomvex Releases in 2 Days

Gloomvex · published 15 Apr 2026, 10:30 UTC · build 22796238

All newsPlayers around this dateRead on Steam

Gloomvex Releases in Just 2 Days


The full launch is set for April 17, 2026 at 19:00 CEST, and we are now entering the final stretch before release.

Over the past weeks, a lot of work has gone into polishing the game, improving core systems, cleaning up old playtest elements, and refining the overall experience for launch. This update is part of that final preparation phase and includes a range of fixes, structural improvements, and cleanup tasks across menus, enemy systems, targeting, legal links, and overall backend stability.

Thank you to everyone who supported Gloomvex during development, joined the playtest, reported issues, and helped shape the game along the way. Your support has made a real difference.

If you have not wishlisted Gloomvex yet, now is the perfect time. It helps a lot in the final days before release and makes a big impact on visibility.

Release Date


April 17, 2026 at 19:00 CEST

Patch Notes


Menus and UI

  • Cleaned up and optimized the main menu structure
  • Removed unused and duplicate menu/shop elements
  • Refined focus, button, and options menu behavior
  • Updated the character select unlock button with the Boss Core icon instead of the lightning emoji
  • Fixed and visually improved the unlock icon display
  • Localized several UI texts
  • Reduced the minimum startup screen duration from 3.0 to 1.5 seconds


Enemies and Combat Systems

  • Introduced a new central enemy registry system
  • Optimized enemy handling and spawn-related logic
  • Added a shared enemy base for multiple enemy types
  • Updated several weapons to use the improved targeting system
  • Fixed minions not being targeted correctly by some weapons
  • Fixed minions not being removed properly when major bosses appear
  • Resolved several follow-up issues caused by the backend refactor
  • Fixed an issue where dashing at the edge of the arena could move the player outside the playfield


Playtest Cleanup

  • Removed playtest flags
  • Removed the time limit
  • Removed the demo/playtest end screen
  • Removed playtest character locks
  • Removed remaining playtest HUD elements
  • Removed outdated playtest localization entries


Legal and External Links

  • Removed the old imprint popup from the game
  • Replaced the "Imprint" button with a new "Legal" button
  • The Legal button now opens the external Bitareon Games website
  • Updated the Discord link in the main menu
  • Prepared an external legal page structure for Gloomvex
  • Added a new central Bitareon Games landing page


Wishlist Gloomvex now and get ready for launch.

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