Idle Library · published · build 22441926

Hey everyone!
This is another big update! I've overhauled a huge amount of the game across bugs, balance, features, and UI. Here's everything that changed:
🐛 Bug Fixes
• Daily quests now refresh while the game is running — no more restarting to get new quests
• Ascension now correctly awards points based on levels gained, not a flat 1 point
• Players will be automatically compensated for any missing ascension points on next load
• Music and sound settings no longer reset on prestige or ascension
• Research tier locking now works correctly across all categories
• Prestige message no longer incorrectly references ascension points
⚖️ Balance Changes
• Prestige cost scaling reduced from 1.8× to 1.4× per level — prestige should feel rewarding again
• Gem economy overhauled: daily reward tripled to 15 gems, shop prices roughly halved
• Research point purchases now scale with your current costs, keeping them useful throughout the game
✨ New Features
• Special Collection leveling — upgrade owned items from level 1 to 5 for increasing income multipliers, with a unique bonus at max level
• Statistics page — a new tab tracking lifetime stats including clicks, quests, gems, achievements, and more
• Floating click numbers — numbers now pop up at your cursor when clicking
• Achievement notifications now display as a distinct gold banner
• Time warp and reset confirmation dialogs have been redesigned as proper in-game modals
🎨 UI & Quality of Life
• Consistent button styling across the entire game
• Settings is now a proper sidebar page instead of a floating popup
• Quests, Research, and Collections are now visible from the start
• Research buttons show which tier is required when locked
• Quest timer now displays time until next refresh
• Gem shop RP buttons now show exactly how many points you'll receive
Thanks so much for playing and for your feedback that helped shape this update!
— DaZeSTRAY