Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Supermarket TogetherNewsManufacturing Desk
In-game event

Manufacturing Desk

Supermarket Together · published 24 Feb 2026, 20:31 UTC

All newsPlayers around this dateRead on Steam

Hello! Improvements continue respecting the manufacturing department. The new desk should ease dealing with your selection of already created products by listing and allowing to send them to manufacturing units directly.

Manufactured products having a slight color variation depending on ingredients was going to arrive in this update but has been delayed as it heavily conflicts with a product optimization being done in the background when placing products and more investigation is required or a good workaround. Also, next update could feature more manufactured products so suggestions are welcomed.

Changelog:
- Implemented a new prop: the manufacturing desk. Located in both the manufacturing tab and devices tab it allows to: check available recipes/number of manufacturing units and check the type and number of manufactured products present in your store or storage and send them to a global queue, then they will be sent automatically to manufacturing units as they are available.

- Added a freezer version for manufactured products. Salads, sandwiches, etc. are now placed there. Cakes may move too in the future.

- Added an unlabeled version of the manufacturing storage shelf.

- Fixed an issue which would make manufacturing shelves overlap with themselves or actually anything.

- Pending items in any manufacturing unit’s queue can now be removed when clicking on them.

- NPCs shouldn’t go through the toolbox organizer anymore.

- The perk that allowed player’s holding a box to visualize shelves with the product in the box now should work too for manufacturing.

- Removed the temporary button in employees’ tab used for fixing manufacturing level.

- Further reduced the scale of some items in the manufacturing unit tray so every possible ingredient can fit.

- Employees in the role of manufacturing will give a warning message if they cannot continue to gather ingredients for a manufactured product due to having no existences of that ingredient.

- Corrected brightness/light acting weird in the new manufacturing areas at the end of the store/storage.

- Changed the reverse vending machine so it cannot be placed inside the storage, hence preventing access to customers.

- Implemented the same grouping performance optimization being done when placing normal products but for manufactured products for a slight performance upgrade. This may be rolled back when activating different colors depending on ingredients.

- Changed certain behaviors related to product data retrieval and there should be now a small reduction in memory usage.

More from Supermarket Together

Other announcements

All news
Game update5 Sep 2026Routine Patch: Event EndSmall patch marking an end to the alien’s event. Also features some fixes and small additions like a new star perk and a gardening tablet to change all hedge's textures. Changelog: - Alien event is now over until next time and the Suspicious Looking Antenna can’t be placed anymore. Existing ones will remain but will do nothing. - Implemented a new star perk: Vacuum Expansion. It makes the mini…In-game event15 Aug 2026Supermarket KartNo, it’s not a new game… but the mini transport vehicle has been reworked and might be finally useful. Also, it seems some visitors from outer space are back so if you want a chance to retrieve all 30 previous broom skins now’s your chance! Changelog: - The alien event is back. In order to activate it, the Suspicious Looking Antenna must be placed anywhere from the devices tab and then wait for…In-game event5 Jul 2026Logistics DeskAlready owning a store and feeling like starting a new layout should require a small help? With the logistics desk you can have a modest quicker start by moving some money from your advanced stores to your current one. In order for it to be compensated the following restrictions are bound: - Can only transfer 1000$ for every day passed in your new store. Also gives franchise experience. - Game…