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Forest Doesn’t CareNewsPatch Notes — 12/24/2025 — v1.0.7
Game update

Patch Notes — 12/24/2025 — v1.0.7

Forest Doesn’t Care · published 24 Dec 2025, 08:57 UTC · build 21303027

All newsPlayers around this dateRead on Steam

🌍 World & Environment

  • Fixed water in one of the caves

  • Decorated caves with cobwebs

  • Added different loot to caves where it was previously missing

  • Reworked rats and spiders — improved behavior so they crawl and run along walls

  • Reduced health of dry trees and cave entrances

  • Added fallen bird nests — loot feathers from them

  • Increased the number of mushrooms in the forest

  • Minor map tweaks and small environmental fixes

⚔️ Weapons & Combat

  • Shotgun updates:

    • New animations

    • New sounds

  • Reduced stamina consumption for the machete

  • Fixed campfire damage and healing values

🤖 AI Improvements (WIP)

  • Fixed an archer AI that was freezing and behaving incorrectly
    (still under testing — we’re learning and improving this system)

  • Fixed issues with some AI behaviors

🐛 Bug Fixes

  • Fixed fish replication — caught fish now displays correctly in multiplayer

  • Fixed an issue where players couldn’t respawn using a gamepad

  • Fixed collision issues when dropping items inside the warehouse
    (items could not be picked up due to warehouse collision)

🎮 Controls & Settings

  • Added V-Sync ✅

  • Added Frame Limit ✅

  • Added option to disable head bobbing

  • Game mode is now saved when re-entering the game or returning to menu

🥤 Balance Tweaks

  • Soda now restores more thirst


🖤 Thanks for helping us test, break, and fix the forest.

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