
This update resolves many issues and adds some improvements. We hope you’ll enjoy a more comfortable experience!
"GLO" has officially launched! You can find its advertisement in your backpack. It’s an agency where you can proactively offer your pets, and it will regularly grant you gold based on the total number of pets you’ve provided.
We've installed a refrigerator in the bottom-level room! It can store the food from your desktop, helping you avoid being overwhelmed by piles of food.
Added a feature, allowing the game to stay at the bottom layer of your desktop—perfect if you don’t want mode but also don’t want the game window blocking other things!
The claw machine now has a much lower chance of dropping dolls, reducing frustration in the early game!
Feeding is now more precise.
When dragging pets, their size now matches the house scale, making it harder to drag them into the wrong room.
When dragging food, if there’s a pet who likes that food, it will show a unique expression as a hint.
Dragging out a pet no longer automatically selects the first pet.
Some store items were removed, and some new ones were added. Go check the shop!
Added a button, and rain frequency has been reduced.
When is active, you can now drag from anywhere on the folder, instead of needing to grab the surrounding area.
The can now be forcibly canceled.
Expanded the button in the backpack—you can now precisely recall pets based on their location.
Added a growth bar for pets in the backpack and made some UI improvements.
Reworked the Growth system: fully fed babies now reward a token, and max-growth pets now sparkle instead of becoming huge.
Pet size now represents weight. Each pet has its own weight, and you can buy an item in the shop to reset it.
Clicking a pet will now drop a coin or building material.
Updated some food items: removed duplicate fruit types and added new foods.
Updated the UI layout for the .
Changed the position of the .
UI now properly blocks mouse input—it will no longer "click through" to items behind it.
If the or goes offscreen, it will now return to the center after a few seconds.
When pressing buttons in a disabled area of the claw machine, a clearer alert is now shown.
The claw machine now responds to tapping, helping resolve the issue of dolls piling up.
We! Changed! The back of the info card! It looks much better now!
Fixed an issue where dolls could get stuck in the claw.
Fixed an issue where food could get stuck on the desktop and become unresponsive.
The position of the is now saved and loaded properly.
The is now correctly saved and restored.
The startup music no longer plays when in mute mode.
Fixed many layer-order issues.
Fixed an issue where the count wouldn't update after purchasing items.
Fixed an issue where eggs remained on the desktop after enabling Do Not Disturb.
Fixed an issue where some bred pets didn't respond correctly to their favorite food.
Fixed an issue where some bred pets didn’t display adventure rewards properly.
Fixed an issue where the claw machine continued to play the "moving" sound.
Fixed an issue where backpack blueprints didn’t update required materials after use.
Fixed a bug allowing to be claimed multiple times.
Eggs now correctly scale with the house size after being born.