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RootNewsRoot Patch 1.33 – To the Woodlands We Go!
In-game event

Root Patch 1.33 – To the Woodlands We Go!

Root · published 11 Feb 2025, 20:27 UTC

All newsPlayers around this dateRead on Steam

You can almost see the green under that melting snow! In this patch, we have included a number of balance updates for Challenges, bug fixes, and various polish improvements. Thank you for playing Root Digital!

Improvements

  • Balance updates for Challenges, including new rules and restrictions for Hundreds’ heroic challenges.
  • Marquise Wood Picker added to the Marquise building mode: The Marquise build selection prompt should now include a ‘Choose wood to spend’ toggle. When enabled, the Marquise can select which clearings to spend wood from.
  • Play to your strengths! Woodland Alliance may now choose which supporters to spend by selecting them in the lower left of the game screen before a revolt or spreading sympathy.
  • Gamepad: Overall improvements to gamepad usability. Added gamepad support for Retinue card picker (as well as for the two new ones above).

Bug Fixes

Challenges

  • In the Delivery Mission challenges, all Move Boot icons are now the same size.

Adset

  • Banning second Vagabond now removes it from the faction pool in Advanced Setup.
  • You should now be able to press X on a gamepad to see additional information about the Vagabond during Advanced Setup.

Gameplay

  • Your Clockwork opponent settings should now be saved along with other game setup details! This means you can easily repeat previous conditions or make small adjustments without starting from scratch.
  • Keepers and Hundreds can now claim Dominance cards.
  • After Eyrie activates Tax Collector from the Charismatic Leader, you should now be able to place the removed warrior for the second part of the recruit.
  • Eyrie should now be able to use the League of Adventurous Mice before going into turmoil.
  • Fixed an issue where Rule was not being calculated correctly after a player used undo on a crafted Soup Kitchen.
  • Stacked relics can now be consistently targeted.
  • When the Hundreds gain warriors from their Lavish mood, the effect on Rule now applies immediately.
  • Rule is now recalculated after the Hundreds anoints a new Warlord.
  • Mobs should now be able to spread through adjacency with Boat Builders and Tunnels.
  • Field Hospitals should now be able to be used before Keepers Delve in the Keep clearing.
  • You can now select which Waystations and Relics take battle damage.


Steam Deck

  • UI: Selected highlight icon in Retinue Picker should now be more prominent.
  • Dominance card hangers now display fully on screen on Steam Deck.

Playmat, prompts and stingers

  • Relic models should be fully visible on the Mountain Map.
  • The Barren Tree should no longer obscure warriors in one of the clearings on the Autumn Map.
  • Ultrawide resolutions no longer display a duplicate relationship tracker.
  • You should now be able to mouse over Retinue icons.
  • Waystations should now play an animation when destroyed during battle.
  • Exposure button now highlights when usable.
  • The victory point number shown when Hundreds craft for VP should now display the correct value.
  • Relic VP values now display in the casualties prompt and in the HUD during Battle.
  • When prompted to select a Minister, the gamepad cursor should now default to the Minister HUD.

Known Issues


The following issues are known to the dev team and will be addressed in future patches.

UI

  • Crafting Resource Selection: Players can’t choose which resource to use when crafting with Wild icons.


Localization

  • Missing Translations: German and Japanese translations for expansion content are incomplete.

Note:
We are deploying a rework of some of the networking infrastructure with today’s patch.
Please let us know through the in-game feedback or on our Discord Server if you experience any unusual disconnects or other instability!

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