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castle idlerNews1.1 - Major Balance Update
Major update

1.1 - Major Balance Update

castle idler · published 29 Apr 2026, 02:25 UTC · build 23003430

All newsPlayers around this dateRead on Steam

Hi everyone. Thank you for all of your feedback and for your patience as we worked on balancing the game.

Here is the list of updates for 1.1 version:

  • Added damage indicators when enemies get hit (can be turned off in settings)

  • Added ability to view the tower's DPS over the past 5 seconds by hovering over the tower

  • Added a free new prestige that prevents attack speed from resetting after prestiging

  • Added a free new prestige that prevents damage from resetting after prestiging

  • Allow refunding previous prestige row without refunding lower rows

  • No longer allow players to get more than the required prestiges in each row

  • Bomb artillery can now target the last enemy in line.

  • Nerfed enemy health values

  • Buffed Flame Towers

These updates should make the progression a lot smoother. If you experience a drop in framerate after this update, please let us know in the Steam Discussion Hub or our Discord.

If you encounter any other issues or have further feedback, please let us know.

Thanks again for your support. <3

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Game update30 Apr 20261.11 - hotfixfixed a bug causing magic arrow to not check for burn 1000 achievement · changed all number displays to display k for 1 thousand and m for 1 millionGame update29 Apr 2026Small Patch to 1.1 versionPrestige nodes that damage all enemies when stars are clicked now synergize with prestige nodes that give money whenever an enemy is hit · Added 3 new free population prestige milestones to the prestige treeGame update27 Apr 20261.03 updatemade cloud save work properly across all platforms · fixed a bug causing achievements not unlocking for completing level 20 and 30