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Crystal AscendNewsCrystal Ascend Dev Log Episode 05
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Crystal Ascend Dev Log Episode 05

Crystal Ascend · published 13 Apr 2026, 09:39 UTC

All newsPlayers around this dateRead on Steam

Hey everyone, this is Zodiac GameLab. The incremental game Crystal Ascend has made some progress!

This time, I’m mainly doing some detail optimization.

I’ve already added plenty of animations and effects for the crystal’s spawn, disappear, and movement. But there’s still a long way to go before it’s perfect. If you look closely, you’ll notice that the absorption ring (i.e., the player’s mouse) and the crystal have zero interaction. This means there’s no feedback on whether the crystal is being boxed in or attacked, making the feel quite airy and insubstantial.

To solve this, the first thing that came to mind was adding a hit feedback – when the crystal is attacked, it flashes white with a shake effect.

But that alone isn’t enough. Without clear feedback that the absorption ring has boxed in the crystal, the gameplay experience feels unnatural. So I also added a shake effect when the absorption ring touches the crystal. If you swipe the mouse around quickly, you’ll see the crystal start to wiggle like crazy. Even though this makes the crystal less “crystal‑like” (real crystals shouldn’t have such bouncy motion effects), I think immediate response to player input is more important.

This won’t be the final version—there are still plenty of effects to add, but I’ll stop here for now.

About this Game

A simple incremental game where you nurture crystal elementals by destroying floating crystals and harvesting aether. Upgrade the skill tree, unlock new abilities to gather resources faster, and build your ultimate crystal companions. If you’re interested, feel free to add to wishlist 😊

More from Crystal Ascend

Other announcements

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Game update20 Sep 2026Update 0.9.0 - Patch NotesYou can now reset the skill tree of a specific Elemental in the Elemental selection screen, allowing you to replay your favorite Elementals without restarting the entire game. · Added preview videos for all Elementals.Community25 Aug 2026Crystal Ascend Dev Log Episode 14Hey everyone, this is Zodiac GameLab . The incremental game Crystal Ascend has made some progress! The late-game content for this game is finally coming together. In this episode, I'll introduce the hybrid elemental crystals. As the name suggests, hybrids are elementals with more than one element. Once you've successfully nurtured two basic elemental crystals, you can unlock advanced crystals t…Community28 Jul 2026Crystal Ascend Demo is now available for download! Welcome to try it out!Hey everyone, this is Zodiac GameLab . The Demo version of my incremental game Crystal Ascend is available for download! Welcome to try it out! Let me briefly explain the gameplay. You start with an absorption ring, controlled by your mouse. Aim at the floating crystals, “smack!” – the crystal shatters, aether flows out, and is absorbed by the large crystal in the center. You don’t need to clic…