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Space HavenNewsSpace Haven RC 3 - Version 0.22.2 Build 5 Released as Stable.
In-game event

Space Haven RC 3 - Version 0.22.2 Build 5 Released as Stable.

Space Haven · published 25 Mar 2026, 13:37 UTC · build 22498436

All newsPlayers around this dateRead on Steam

Greetings, Spacefarers!

Space Haven is preparing for a Full Release in 2026. With this goal in mind we have already made multiple updates this year, and will continue on that path up until the Full Release.

We will keep updating with various Improvements, Quality of Life updates, and new features and content we still want available for the full release. The updates up until the Full Release will be named Release Candidate (RC) updates.

Release Candidate 3 Update Patch Notes

Customize the Appearance of the Start Crew

Start Crew Appearance: You can now customize the head type, skin color, hair color, outfit and sleeves.

We've created more customization possibilities of the start crew. You can now customize the head type, skin color, hair color, outfit and sleeves of the Start Crew Members. This addition along with being able to save crew members for future starting crews will address the wishes of many players.

Improved Craft Inventories

The old shuttle and craft inventory has been improved to be more clear.

We've improved on the old placeholder craft inventory to be more clear and allow better control. This should make the control of shuttles and cargo shuttles more clear and better than before. Unloading resources from cargo shuttles will be easier using the select all button.

Improved the Comfort System

Comfort values, both positive and negative, now spread symmetrically from facilities.

The comfort values were not spreading symmetrically from facilities before. We have now improved on the system so that the comfort values spread symmetrically from facilities. This includes both positive and negative comforts.

RC 3 - Full Patch Notes

  • Start Crew Customization: Added the possibility to customize the appearance of the start crew. You can now customize the head type, skin color, hair color, outfit and sleeves.

  • Improved Craft Inventory: Shuttle, Container and pod inventory UIs have been improved.

  • Added some introduction dialogue texts into the Exodus fleet quest status window.

  • Renamed the Siren Scanning station mission specific facilities to clarify which facilities are to be built on the station.

  • Added an error notification for when all airlocks have been set to have trading disallowed. As this will stop any trades from progressing.

  • Made the comfort values from facilities spread in a more symmetric way as it was not symmetric before. May impact current ship/station designs in terms of comfort values in rooms.

  • Increased the priority on bringing resources for repair of facilities. Now repairing a facility will have a high priority but the player can still prioritize a blueprint instead by setting the high construct priority.

  • Added a prioritize resources button to a facility needing resources for repairs.

  • Added big notes on Oxygen levels falling below a threshold and CO2 rising above a threshold on a ship/station. These notifications can be turned off in the notification settings.

  • Increased the amount of tools acquired per infrablock in the tools facility.

  • Fixed issues with having an enemy crew member and player crew member stand in the same tile and issuing orders like talk, execute, etc with another player crew member.

  • Fixed issues with using action commands with a player crew member on a tile having both a rogue bot and enemy crew member in the same tile.

  • Fixed bugs.

Let us know if you find any issues here in comments or on our discussion forums:

https://steamcommunity.com/app/979110/discussions/4/


While game crash reports are sent to us we usually need a saved game to test the issue and so if you have a crash situation in your game let us know! Either here in comments or in the discussions.

We aim to fix any game breaking bugs or bigger issues immediately.

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