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Primordial EmpireNewsSwiss Game Awards!
Community

Swiss Game Awards!

Primordial Empire · published 23 Dec 2025, 13:39 UTC

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You might remember in last week's Steam post I mentioned Primordial Empire was nominated in the SGDA Swiss Game Awards. Well, looks like we have another piece of good news!

I'm thrilled to announce that Primordial Empire has received the Excellence Award in last Thursday's award ceremony! It's an honor for my microscopic colony builder to be recognised by the Swiss game industry, and I couldn't have asked for a better Christmas present.

I would like to thank you, the passionate players of Primordial Empire, for helping me build it into the thriving empire it is today. Every piece of your suggestion and feedback has been essential nutrients for the collective's evolution, making it better with each iteration. And we are far from done yet, with more content in the works for 2026.

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Community3 Sep 2026August Dev Blog: Salt BarrensHey everyone! A new Dev Blog to share the latest evolution progress of Primordial Empire! The sun has been especially brutal this summer, and with that inspiration, it’s actually quite fitting that I’ve been working on the Salt Barrens biome. The Salt Barrens The Salt Barrens are Primordial Empire’s underwater equivalent of a desert, arid lands with very little fertile ground. The intense sunli…Community31 Jul 2026July Dev Blog: Strategic World MapHey everyone! Marc here! It’s been a while since the last dev log, and Primordial Empire has evolved a lot! I’ve been doing a lot of work on the strategic parts of the game, including a new strategic AI that will try to destroy your Collective and an Expedition feature that lets you expand across all the biomes of the world map. Let’s have a look! Strategic AI Enemy colonies (“nests”) would spr…Community6 Jun 2026June Dev Blog: Scouts and TransportsHi everyone! Summer is here, bringing sunshine and warmth to the primordial soup. Thanks to that, our microscopic world is teeming with life, and our growing Collective is gradually adding new microorganisms to the mix. Here’s a sneak peek at some of the new cells and plants I’ve designed over the last couple months: Elite combat unit The Collective already has two different combat units: Lance…