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WALKERNewsDEMO - Hotfixes
Game update

DEMO - Hotfixes

WALKER · published 29 Sep 2025, 17:21 UTC

All newsPlayers around this dateRead on Steam

Hey everyone! Thanks so much for playing the demo, reporting bugs, and even making content about the game. and it’s been awesome to see people having fun with it 🙌

Here’s what’s new in this hotfix:

  • Lobby Update: You can now change your masks in the lobby scene !

  • Dead Body Rewards: Bringing a dead body back to the pilot will now reward money.

  • Shop Balancing: Added an inflation system to keep the shop economy more balanced as you progress.

  • Performance: Optimized graphics and improved map generation speed.

  • Enemy Fix: Robot Dog bullets should no longer phase through walls and doors Your feedback and content are really helping shape the game please keep it coming!

Developer Note.

we've been paying close attention to the communities experience.

Your feedback and content are really helping shape the game please keep it coming!

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Sale23 Apr 2026WALKER - (50% DISCOUNT) LIMITED TIMEHey everyone the game will undergo 50% For a limited time, get them while you can! Thanks for all the support and love for the game as always!Steam news9 Mar 2026WALKER - Official Release!\ Hey everyone, we've just released Our game with a 20% Discount, below are the details the content we've been working hard on for the past few months. thank you so much for all the support! CONTENT · · Trap and capturing enemies mechanic. · 2 New Maps! · Co-op up to 6 players! · 14+ Traps/items To utilize. · 15+ Unique Abnormal Entities (Enemies). · Minimap System · · Task System For extra mon…Game update19 Dec 2025DEMO UPDATE 1.3.0Hi guys, we've just made a massive overhaul on the graphics. we wanted to make a contrast between the Main lobby and the play area, additionally we added RAGDOLL animation for the player and enemies. CONTENT ADDITION: · RAGDOLL if players fall from a high place or simply take a big damage, they will get thrown away. so think before you act! · Added new Graphical Overhaul We tweaked the graphica…