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VAILNewsVAIL Patch 1.7.15
In-game event

VAIL Patch 1.7.15

VAIL · published 22 Sep 2025, 21:15 UTC · build 20081406

All newsPlayers around this dateRead on Steam

EXTRACTION PRE-ALPHA

  • Increased the number of max teams from 4 to 6 and total players from 12 to 18

  • Consolidated all ammo types into 4 types: compact, rifle, heavy, and shotgun

  • Added 6 tiers of ammo — these ammo tiers do not change their base damage, but instead change their penetration in relation to the new shields

  • Added 6 tiers of shields. The shield is projected around your entire body from a small device on your right shoulder (the model is placeholder for now). Bullets can still penetrate the shield, depending on how high a tier of bullet vs the tier of shield.

  • Added 18 new loot items to extraction

  • Reyn - remade all of the basalt rocks with new improved meshes and a new material with moss

  • Reyn - adjusted floor materials to match the new basalt better

  • Reyn - improvements to the dock area of the level

  • Fixed some items not extracting consistently

  • Wiped all inventories for testing

GENERAL CHANGES

  • Set the default turn option to smooth

  • Added new sound effects for redeeming double XP tokens

  • Tutorial - removed the settings screen and replaced it with one single prompt to choose dominant hand

  • Tutorial - improved the final section of the tutorial, added GEL reward for completing the tutorial and skins to purchase in the tutorial

  • Tutorial - Adjusted the layout at the end of the tutorial to be able to add a killhouse section

  • Upgraded some of our online infrastructure

  • Fixed occlusion culling on Citadel not working as intended, causing significant performance issues

  • Fixed shaders compiling extremely slow on Quest

  • Fixed helicopter nameplates in observer mode

AEXLAB

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