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Tormented Souls 2NewsDemo update 1.0.2 is now live!
Community

Demo update 1.0.2 is now live!

Tormented Souls 2 · published 4 Jul 2025, 15:15 UTC

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Hi all!

We’re just checking in to give you a quick update on the Steam demo version of Tormented Souls 2. Since launching a few weeks back over 27,000 players have now experienced this special demo edition, which is truly staggering! Naturally with so many of you playing, we’ve received A LOT of feedback which we have been reviewing and discussing as a team. 

Today, we’re releasing the 1.0.2 patch for the demo which addresses several of the bigger pain points that the community has raised, please read on for a full list of what we have changed.

Improvements

  • Added Type C control scheme.

  • Improved Anna's character model. 

  • Increased radius size of interaction points. 

  • Improved the animation of the lighter being equipped when coming off a ladder. 

  • Fixed issue with physics on the elevator.

  • Several fixes to facial animations. 

  • Improved melee weapon system on breakable objects. 

  • Removed collision from breakable objects.

  • Added breakables on staircase at Belltower to decrease backtracking. 

  • Added a new hint for the Cryptex puzzle. 

  • Updated cable colour for electrical panel in Prison

  • Redesigned puzzle for electrical panel.

  • Added the ability to pick up the electrical panel puzzle hint. 

  • Added zoom in/out feature on Map for Controller 

  • Improved performance throughout. 

Bug fixes 

  • Fixed an issue where occasionally players would get into a softlock when dashing with Hammer and switching instantly to the Nailer. 

  • Fixed an issue where the Cryptex puzzle where the mesh would separate from the puzzle. 

  • Fixed an issue where players will be stuck in auto aiming when switching from the Lighter to the Nailer.

  • Fixed issue with corrupted map in Jailer room.

  • Fixed a bug where you could attack an enemy before the jump scare. 

  • Fixed an issue where the shortcut menu will not work when coming off a ladder. 

  • Fixed a crash when loading auto save in Basement and then entering South Corridor 1F

  • Fixed issue with FPS dropping when opening the Map.

Thanks for all the feedback and support, we’ll endeavour to address as much as possible before the final release this year, and we’ll be back with more updates over the coming months. 

Dual Effect and PQube.

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