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War of WheelsNewsWar of Wheels: Development Update and Roadmap to Version 1.0
Community

War of Wheels: Development Update and Roadmap to Version 1.0

War of Wheels · published 7 Apr 2026, 16:45 UTC

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Welcome back, Knights!

We’ve been quiet over the past few months for one specific reason: to rebuild War of Wheels from the ground up. The experience we gained during Early Access showed us that, to deliver a solid game, it wasn’t enough to simply add content—we needed to redesign the very core of the game. Here are the technical details of this new direction.

What’s Changing

Our work has focused on transforming the game from a fragmented arcade experience into a complete and persistent gameplay loop.

  • Tier System (Power Classes): We’ve implemented a power hierarchy for vehicles and enemies. There is now real technical progression: you can evolve your car through different tiers, which affect stats, upgrade slots, and survivability.

  • Economy and Fame Management: A progress-saving system tied to two currencies is in development: Fame, which unlocks access to more difficult missions and areas, and Coins, needed to upgrade vehicles in the Garage.

  • Mission System Integration: Battles will feature a revamped mission system with specific objectives and gameplay variations.

  • Artificial Intelligence Overhaul: Bots and Bosses have been rewritten to scale based on the mission tier, ensuring a balanced challenge that is never randomly punishing.

The New Roadmap

The foundation is complete; the next steps will be:

  1. Closing the Game Loop: Integration of final menus, save management, and progression through the campaign’s “Acts.”

  2. Story and Events: Adding dialogues and sequences that will provide context for the missions, along with the creation of new dynamic in-game events.

  3. Final Optimization: Full implementation of controller support, refinement of menu navigation, and performance optimization.

More from War of Wheels

Other announcements

All news
Community4 Dec 2025December Update & Games in Italy FestivalHello, Riders! The battlefields are getting an upgrade. This patch focuses on making the core combat experience more intense and rewarding. We optimized performance so you can focus entirely on the fight. Here is what the latest update brings to the arena: NEW IN-BATTLE GOALS SYSTEM We've added a system to reward consistent performance and teamwork during a match. The new In-Battle Goals System…Game update4 Dec 2025Update v0.6.4Ottimizzazione performance · Fix posizionamento eventi · Aumentata durata eventi · Lanciafiamme -> arma primaria Artefice · Fix di alcune priorità degli SFX · Fix localizzazione Cinese Tradizionale · Aggiunto controllo audio in gioco · Rimosso feedback cure in giocoGame update10 Oct 2025Update 0.6.1Hi Rider! We fixed the Unity vulnerability that was recently discovered. Until the next patch, here are some known bugs: · Barbarian can't be customized · Barbarian skill doesn't trigger correctly We're working on it and a new patch is coming