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HARWELL: Mars IndustriesNewsv0.20.2
Game update

v0.20.2

HARWELL: Mars Industries · published 6 Apr 2026, 21:20 UTC · build 22667808

All newsPlayers around this dateRead on Steam

New Features

  • Cosmetic delivery ships now fly between your HQ and distant buildings with smooth arcs, steering, and dynamic shadows.

  • You'll now get a daily notification when you don't have enough workers to keep up with demand.

Improvements

  • There's now a loading overlay while the lobby loads so it doesn't just feel like nothing's happening.

  • The sync overlay got a full redesign with a cleaner layout and a per-player indicator showing who's ready.

  • The Start button now waits until all players are fully synced before letting you begin.

  • The reconnect prompt looks nicer now with a vertical button layout and a fade-in animation.

  • Multiplayer authority checks are more consistent across the board for better host/client handling.

Bug Fixes

  • Fixed memory leaks in effects, singletons, and UI systems that were leaving stale references around.

  • The game now properly resets its sync checklists and waits for full world state before unpausing.

  • Fixed stale retry timers that were causing fake "Player Rejoined" notifications on game start.

  • Disconnect notifications now show the player's name instead of a raw peer ID.

  • Players now get registered before the game scene loads, which was causing early disconnections.

  • Fixed the lobby loading overlay sometimes timing out and sync stage logging not working properly.

  • The lobby player list no longer stretches vertically in weird ways.

  • Fixed registry broadcasts getting suppressed during the sync phase.

  • Player tags and AI data now properly reach players who join mid-game.

  • You can no longer reconnect to a lobby that's been deleted.

  • Fixed some interaction issues in the black market menu.

More from HARWELL: Mars Industries

Other announcements

All news
Community8 Jul 2026Dev Diary #1 - The Building BlocksHello, Pioneers, and welcome to the first Harwell: Mars Industries dev diary. If you're new here, hello! I’m Caleb Houlding, solo developer of Harwell: Mars Industries, along with publisher Aquila Interactive. It's great to have you here! Today we’re looking at the building blocks of Harwell: Mars Industries, and we'll be showcasing the implementation of various buildings, along with their reso…Community28 Apr 2026New Publisher Announcement!Mars is open for business! Developer Caleb Houlding is partnering with publisher Aquila Interactive to announce Harwell: Mars Industries , a sci-fi economic strategy game set on Mars, coming 2027. This is the start of an exciting journey, and we'd love for you to head to the Store page, wishlist and come along with us for the ride in our Discord . What is Harwell: Mars Industries Each corporati…Game update13 Apr 2026v0.20.4 PatchNew Features · Friends system with Steam and Nakama integration — add friends, see their status (online, in-game, in-lobby), and invite them directly to games. · Beautiful Shadows toggle in Graphics settings for the new lighting pipeline. · Game end screen redesign with full-screen overlay, financial graphs (revenue, expenses, company value, profit, debt), per-resource production tables, and co…