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Human Fall FlatNews*Workshop News - New levels & features added!*
Community

*Workshop News - New levels & features added!*

Human Fall Flat · published 18 Feb 2026, 16:08 UTC

All newsPlayers around this dateRead on Steam

Hello humans! 

We have added new assets from the Forest, Hike, and Lumber levels to the Workshop editor, giving creators more options for natural environments, vertical traversal, and industrial-themed puzzles. 

New features: 

Train Node 
Allows objects to move smoothly along a defined path. Useful for moving platforms, transport systems, cable cars, rollercoasters, and elevators. 

Glass Shattering Node 
Supports destructible hollow objects with stable physics behaviour. Ideal for breakable props, puzzle containers, and hidden-item setups. 

Trigger Volume with Player ID Recognition 
Trigger volumes can now output the Player ID of the entering player. This enables competitive map logic, winner displays, and player-specific events. 

These additions are fully compatible with existing Workshop tools and assets. 

Thank you to everyone in our community for your creations over the years. We hope you have fun testing out these new tools!

Happy creating and let us know what you create!No Brakes Games & Curve Games You can stay up to date on all the latest Human Fall Flat news on Twitter/X @HumanFallFlat, Discord and YouTube.

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