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Fantasy Online 2NewsBeta Phase 3 Roadmap
Community

Beta Phase 3 Roadmap

Fantasy Online 2 · published 1 Jan 2026, 02:41 UTC

All newsPlayers around this dateRead on Steam

First of all let's look at the Beta Phase 2 Roadmap and see how we did!

https://www.patreon.com/posts/131572830

  • Surfside Shores ✓

  • Celestial Tailor ✓

  • Finish Collector v2 ✓

  • Design and partially implement Guild Wars ✓

  • GUI conversion to mobile ✓

  • Pirate Shores Instance Dungeon ✓

  • Mounts ✓

  • Battle Passes ✓

  • Ascension ✓

  • Relics ✓

  • In-Game Map ✓

  • Implants ✓

  • Character creation on mobile ✓

  • Halloween Map 2.0 ✓

  • Chat Rewrite ✓

  • Holiday Isle 2.0 ✓

  • Steam account linking ✓

  • Subscription system across all platforms ✓

  • Crazygames.com integration and launch ✓

  • Cookies for Claus and the Community Event System ✓

  • New Craby City ✓

  • Mob Death Animations ✓

  • Mob Tab Achievements ✓

  • Finished skills on mobile ✓

We completed nearly all planned work; however, launching on CrazyGames.com and implementing the subscription system consumed the time originally allocated to the Broker and Guild Wars. But don't worry! Beta 3 is here to save the day!

January - February

  • Finish Guild Wars Phase 1 - Crablands

  • Finish Broker v1

  • Love in Bloom - Community Event

  • Finish Infested Undercity

March - June

And once all that work is done, it will be time to try something new. From here on out we will have polls on Patreon and Discord to determine what we work on next. We will be pulling from the list of future work below when we run the polls. First poll will be in mid February 2026!

  • Player Owned Land Phase 1 - Design and implement a land ownership system. Setup player land zones and instancing.

  • Player Owned Land Phase 2 - Design and implement a system for creating player and guild house exteriors.

  • Player Owned Land Phase 3 - Design and implement a player land/house market.

  • Completely new zone for 100+

  • Implants 2.0 - Mobs get dodge/Implants get Accuracy.

  • Fishing Phase 1 - Initial fish mobs and fishing equipment.

  • Fishing Phase 2 - Fish mobs all over, fishing quests, fish crafting, fishing achievements.

  • Fishing Tournament - Community Event

  • House Interiors Phase 1 - Design and implement system for creating the indoors of a player or guild house. Setup house zone instancing system.

  • House Interiors Phase 2 - Item placement, storage, public/private house instance system.

  • House Interiors Phase 3

  • New Community Event

  • New Battle Pass

  • Cooking Phase 1

  • Cooking Phase 2

  • Craftable potions that give buffs necessary for a fight or zone.

  • Summer Splash - Community Event

  • Guild Warfare Dungeon - Hidden Reef

  • Finish remaining issues on mobile

  • Finish in-game map

  • Completely new Instanced Dungeon for 101+

  • WASD/Analog Stick movement and gameplay

  • Full controller support

Remember, this is just a rough overview of what you can expect during Beta 3. Things will be added and removed as time rolls on. Also, boxes and battle passes from the past will rotate in and out of shops throughout the year like always.


Have Fun & Keep Gaming!

P.S. - I've given up on sound effects for the time being. I think a sound effect expert will show up someday though.

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