
Preparing for the First Playtest!
I'm getting ready for the first playtest! This initial test will focus specifically on melee combat mechanics to help answer some key questions:
Do the controls feel responsive and intuitive?
Is the game feedback clear and satisfying?
Are the enemies challenging enough (but not frustrating)?
Most importantly—is it fun?
What to Expect:
The playtest build will include:
A working main menu (still polishing it, but it's functional)
A simple combat-focused level with enemies
A few basic spells (keeping the selection limited so we can really focus on melee combat)
Your Feedback Matters:
After playing, please share your thoughts! You can post your feedback in:
The forum thread
https://steamcommunity.com/app/4091090/discussions/0/684113302075258191/
The Discord channel
Looking forward to hearing what you think—every bit of feedback helps make the game better!
I'm hoping to have it available sometime between December 5th and 10th.