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HR: Human RemainsNewsMORE PROGRESS!!
Community

MORE PROGRESS!!

HR: Human Remains · published 27 May 2025, 21:57 UTC

All newsPlayers around this dateRead on Steam

About 90% of the first chapter is already done. Only very small pieces remain: 1 small location, and adding events for 3 locations, after which it will be possible to move on to playtests.

By the way, there will be a Steam Next Fest soon, in which HR will participate. Based on the results of the Next Fest, I will finally decide whether I need a publisher or not, because to be honest, the current stats are not very promising. I work on the project every day for 6+ hours almost without days off, and I would not like these efforts to go to waste.

Thank you again for following the development of HR!

By the way, you can hop on the Discord server, where news appears a little bit more often.

https://discord.gg/RJbNMqcz4M

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Game update4 Oct 20261.3 Patch noteThe following bugs have been fixed: · The monster's collider in the LIDAR section has been changed. · A small localization fixGame update3 Oct 20261.2 Patch noteThe following bugs have been fixed: · Fixed certain spots where the core dropped by demons during the Blood Moon could get stuck. · Fixed a bug that allowed squeezing through closed ventilation in technical areas. · Fixed some holes in the textures. · Now it's harder to get stuck behind the doors.Game update29 Sep 20261.1 Patch noteThe following bugs have been fixed: · The achievement for completing Silk's Lair while touching no more than two webs now triggers correctly. · Items can no longer be used during Silk's jumpscare. · It is no longer possible to exit the elevator after pressing the button. · Fixed a bug where the book describing the pipes could display incorrectly on large monitors. · Asteroids in the arcade mach…