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祝福:第一幕 Blessing Part INews《Blessing Part I》1.0.01 version
Game update

《Blessing Part I》1.0.01 version

祝福:第一幕 Blessing Part I · published 23 May 2025, 17:55 UTC · build 18586113

All newsPlayers around this dateRead on Steam

There are currently two key options to choose from. You can switch in the column of the menu.

Option A: The default button scheme for "Blessing Part I".
Option B: Swap and , now the right mouse button is , and the W key is related to .

2. Changed the position of teaching related to 'Engage/Block'.
3. Improved the returns of 'Perfect Engage' and 'Perfect Insight', now able to gain more sword power.
4. Fixed some enemy turning issues.
5. Now you can also return to the main menu on the chapter selection and difficulty selection pages.

More optimizations are underway!
Thank you all for playing this game. If you encounter any problems, please provide feedback directly in this comment!

More from 祝福:第一幕 Blessing Part I

Other announcements

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Game update14 Aug 2026Game size 12.6GB to 5.1GB【Game Memory & Assets】 ‑ Optimized game installation size, reduced from 12.6GB to 5.1GB ‑ Consolidated and removed redundant assets 【Camera & Combat】 ‑ Reworked camera systems for all BOSS fights ‑ Fixed display issues in certain BOSS encounters ‑ Adjusted balance values for several characters 【System】 ‑ Fixed critical bugs ‑ Remade the in‑game cursor; cursor now displays correctlyMajor update18 Apr 2026English Version Now AvailableThe English localization for Blessing Part I is now complete and ready to play. All in-game text—including the story, UI, items, skills and tutorial prompts—has been fully translated and adjusted for English players. Interface layout has also been optimized to ensure a comfortable reading experience. If you encounter any translation inaccuracies, text errors, or display issues, feel free to let…Game update6 Apr 2026Minor Optimization for Blessing Part IGreetings, Players, Since the release of PART I , we have received a great deal of feedback and suggestions. Thank you for your patience. During the development break for PART II , we have carried out a minor optimization pass on Act 1. The main changes are as follows: Art & UI · Refined the PART I UI for greater simplicity and efficiency. · Character level is now viewable in the menu; Sword St…