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CRETENewsCRETE Playtest Ends Now. Thank you!
Community

CRETE Playtest Ends Now. Thank you!

CRETE · published 23 Apr 2025, 21:34 UTC

All newsPlayers around this dateRead on Steam

Hi everyone,

We’re closing the playtest effective immediately, and what a wild ride one more time!

As in previous playtests, CRETE has been improved thanks to all your feedback, hundreds of live streams, thousands of players and a growing community of skilled DNA Hunters. We have seen playstyles that we could never imagine, and memorable moments when someone defeated a first Kremidi, a first Guardian, a first Hephasteus... and a first Brontes.

We began this playtest with one biome and one boss; we’re ending it with two biomes, two bosses, and 41 patches. For a two‑person team, we’re pretty proud of that.

A heartfelt thank‑you as well to every new backer on Ko‑fi. Your support means the world to us and helps keep the project moving faster, more independently, and true to its original vision.

What’s next?

We plan to run two more public playtests this year, open to everyone, with no restrictions. The first will likely land in summer, the second in autumn. Potentially with a new Biome per playtest (+ Tons of other updates). We will announce a release date before the year ends. Keep an eye on Discord and our social channels for updates, or game media.

Can I keep playing now?

Yes, you can! Find more info on our website, where you can support us and buy the game now as an alpha. If you are not sure yet, better to wait for future playtests and see how things evolve. You can find more information on our Discord and ask any questions there.

Localisation
Full localisation into all advertised languages will arrive with version 1.0 (official launch). However, we’ll start introducing translated elements sooner so backers can see progress. With just two people on the team, we need time to hire the right professionals and avoid re‑work, Thanks for your patience.

Controller support & split‑screen
This year, we’re also targeting local co‑op split‑screen and full controller support.

That’s all for now. I’m humbled by the incredible reception CRETE has received—especially for a game where the first hour is mostly about dying.

As game director, I’m making the game I want to play to oblivion. If you miss tough games where you own both your defeats and your victories, welcome aboard, because that’s exactly our mission.

See you soon, DNA Hunters.

Álvaro

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Steam news12 Jun 2026CRETE Playtest: Jun 15 - Jun 22Hello DNA Hunters! An update and a small change of plans. We decided to push our Steam Next Fest DEMO participation to the next event in October, so we are in our best shape. However, we will still have a public Playtest now as planned. (15-22 Jun) full of exclusive events, drops and announcements. If you bought CRETE already, all the progress done in the Playtest game is compatible with your b…Announcement28 May 2026CRETE Early Access released - Late 2026Are you ready? Because we are.Community29 Mar 2026Play CRETE on SteamfestGo in alone or bring other DNA Hunters with you. Don’t expect an easy ride. The Mainland will be full of Ancestors that won’t hesitate. You can scream “I dodged” all you want. You did, right after your last drop of blood left your body. A week of new reveals, live streams, and in-game events. If you’ve played CRETE, you know what this is. If you haven’t, this is your best chance. See you there!