Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Guards VS GoatsNewsDemo Version 0.41
In-game event

Demo Version 0.41

Guards VS Goats · published 17 Apr 2025, 21:17 UTC

All newsPlayers around this dateRead on Steam

Hi there!

Level 4 is done. A news post about it will be posted very soon.

After the demo release and during the time of the Next Fest, I've received some important and precious feedback.
At that point, I've decided to work in two dimensions: Add more content and enhance the game.
I wanted to make a big enhancement break after finishing level 5.
Then, I've got the privilege of watching the lovely Dani Finn which is the voice actress of Lady Drucilla (level 4 and no-spoilers...) and also a streamer, playing the demo and I understood that some key elements in the demo need to be sharpened in order for new players to enjoy it a bit more.
So I made a couple (more than a couple) of additions, fixes and tweaks and uploaded Demo version 0.41.

Before proceeding to the details, I would like to thank each and everyone who played the demo and left feedback.
Yes, I want this game to succeed, but moreover, I want people to just enjoy it so your feedback is precious to me and to potential players, so thank you! :)

So, What's Inside?

  • More guard voices.
  • Two more music tracks.
  • Added a few more sword hit/whoosh, bow pull/release sound effects.
  • Different footstep sounds on grass and dirt.
  • Body hit sounds for chainmail wearing characters and plate wearing character.
  • Very few combat timing related modifications which made the combat for personally me - more fun. I hope it is not me alone. In any case, more combat and enemy AI enhancements will come in the future.
  • Stamina drains less on strike. Now you can spam that attack button on 'Timed' mode.
  • In addition to above, added a small chance to double strike the enemy successfully. If I see this direction picks up, I may add a third combat option "Hack and Slash" where you can fight the enemy like a hack and slash game. Tell me if this is something you prefer.
  • Made the player sword block direction compatible with the enemy attack direction in 'Timed' mode to make it look more natural.
  • Removed the invisible blocker in Lord Gerald's throne room. Now you can go behind Lord Gerald and... I don't know...
  • Added an info box at the first appearance of each mode. You can see two in the demo's two modes: Exploration Mode and Horde Mode.
  • Added useful tips.
  • Game starts with the tutorial but you can skip it. Consider playing it if you are not familiar with the game.
  • In level 1, you start a bit farther and not right next to the tower.
  • Fixed the wooden sound when William gets hit by an arrow.
  • UI display of available weapons.
  • Tapping a weapon number again sheaths that weapon.
  • Applied the beautiful artwork of Schwarky Art - Johanna Schmidt in the main menu.
  • Added fall damage.

That's it. I hope you'll like it.

Enjoy!

More from Guards VS Goats

Other announcements

All news
Esports22 Jun 2026Guards vs Goats - Live on I Dream of Indie GamesI Dream of Indie Games is having a go at Guards vs Goats! Will Goat save the princess? Will the princess save Goat? Tune in to I Dream of Indie Games and check it out.Major update10 Jun 2026Update 1.10 - First Person Melee Animations Overhaul (and more)Hi there! Version 1.10 is out! The Update In A Nutshell · New first person melee animations. · Two-handed weapon animations for enemies. · Two-handed swords. · Polearms. Weapon Type Overhaul Each weapon type has 5 traits: · Speed. · Damage. · Reach. · Stamina drain. · Block. One-handed sword with no shield · Fastest. · Small damage. · Short reach. · Small stamina drain. · Normal block. One-hand…In-game event11 Feb 2026Update 1.01Hi there! Version 1.01 is out! None Shall Pass! Added a new Custom Chapters mode called: None Shall Pass . You must keep the enemies outside the castle gates. Once an enemy slips inside, you lose. Defeat all enemies to win. Available in 5 castles. What Else? Added · Three new video settings (under Video ): · Fullscreen Exclusive : You can switch between Exclusive and Window fullscreen modes. ·…