This is a major balance patch which adds a lot of possible solutions for conclusions and interruptions, making the game less strict and more open to different ways of thinking. We also added a new difficulty mode in between the easy and hard difficulty for a more balanced experience.

Dear prosecutors,
After watching a lot of you play and make reviews and community posts regarding the game’s difficulty, we’ve carefully taken notes and created a major balancing patch. The game is a lot less strict about what it considers the correct solution now as we’ve added many alternative combinations for conclusions as well as many more alternative correct solutions for interruptions during witness interviews. Many of the steps can be solved with more ways of thinking than we realized initially, and this patch addresses this.
Furthermore, after watching people struggle with the difficulty selection between only an easy-mode and a hard mode, we’ve now added a normal difficulty mode in between. The new mode in the middle no longer requires you to select individual paragraphs. This should hopefully make the game more approachable for those who want a bit of a challenge without wanting to choose the highest possible difficulty.
We hope that you’ll enjoy this new update and are looking forward to reading your feedback about the new difficulty mode and newly accepted solutions.
As with all updates, it can happen that new bugs are introduced, even though we thoroughly tested every newly added solution. So, if you encounter any bugs while playing, we’d be very grateful if you could report them by pressing F5 while in game.
See you in court!
Your Paintbucket team.