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Survivor MercsNewsPatch 0.9.15f3 - Patch
Game update

Patch 0.9.15f3 - Patch

Survivor Mercs · published 22 Mar 2025, 13:22 UTC · build 17816545

All newsPlayers around this dateRead on Steam

Commanders, again sincere apologies for the issues after the latest major update 0.9.15 "Green Hell". With this patch we're fixing the remaining critical issues, so you can enjoy the game again without any major blockers.

We also made some good progress already on fixing the lag issues around level-up popups. But we still need to test some things before releasing these improvements, so please bear with us for some more days before we can ship these improvements, too.

Here's the list of the few but important fixes in this patch:

  • Fixed an issue with Scorch's flamethrower configuration to make it behave again as intended.
  • Operator is not longer showing a scrambled up stat description with multiple mixed languages.
  • Chemtrail's Directed Dispenser specialization is working again as intended and no longer soft-locks the whole game due to a misconfigured weapon pattern.
  • Fixed Nubetube's missing targeting pattern, although it may still need tweaking.
  • Fixed a potential issue with Clank's damage scaling.
  • Fixed a broken velocity calculation for the Singularity Launcher projectiles.
  • Fixed an issue with Minidrone enemies not scaling and updating correctly like other enemies.
  • Fixed the Defender trait's Shatter Dash to spawn the shrapnel as intended.
  • Balancing tweaks to the enemy spawn patterns for the Farmine Inc. map.
  • Gear and Merc hiring cards show their "category tag" icons again as intended.
  • Fixed a memory leak caused by the Room upgrade trees.
  • Map modifiers show up nicer.

Aside from the popup lag fixes, we are working on these known issues:

  • Some prior existing synergies have been disabled for the moment. We are looking to introduce them again with the upcoming patches for this major update.
  • The Armory & Barracks don't show the base stats information for Gear and Mercs, so various synergy-related info is only available during an operation.
  • Related to this, the Pause menu and Operation Overview screen do not show a lot of info at the moment where the Gear, Mercs, and other panels should show some relevant info about your current squad. This has high priority but please allow us some time to fix it for good.
  • The level-up & upgrade popups cause a notable delay/lag due to some rogue layouting code. We're also working on this with high priority.
  • The opening animation at the start of a stage is delayed (exiting the loading screen too early).
  • We're working on more balancing adjustments to create a smoother unlock experience, primarily for Mercs & Rooms, and more exciting challenge progression throughout the operations.

As always, join our Discord or post to the Steam forums if you encounter any issues or want to leave your feedback to help us improve the game.

Lock, load, and loot, Commanders!

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