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RepetendiumNewsUpdate 0.35 - Smarter than the average bear
Major update

Update 0.35 - Smarter than the average bear

Repetendium · published 26 Dec 2024, 13:54 UTC

All newsPlayers around this dateRead on Steam

Bulk of this update is the new character which will play quite differently to the rest, generally required abit slower / prepared style of gameplay. The character will likely have quite a few balance issues but will get sorted out quickly once i see how players are doing :)

Changes

  • New Character! Orso and Ariete, has a tank and can request assistance from HQ
  • All items and effects should now show their cooldown when needed aswell as stacks if stackable
  • Cooldowns are now sorted by type and time to make them abit easier to grasp
  • Certain characters now use a dash bar instead of individual dash charges
  • Increased the default pickup range for crystals and other pickups by around 50%
  • Some missing voice over sounds were added
  • Added some better automated bug reporting, if the game does end up crashing, do me a favor and click yes to submit a report :)

Bug Fixes

  • Fixed a bug that could cause the Rover v4 to get stuck if used near the edge of the map
  • Fixed a bug that let you escape the playable area of the bodega by using the Rover v4
  • Fixed a bug that could delay the player interacting with an object if they quickly moved out and into interaction range
  • Fixed a bug that could cause weapons to not eject spent ammo
  • Fixed a bug that caused a few movement speed increasing abilities to not activate the Dorothy item
  • Fixed a bug that caused being stuck in a wall to no longer hurt the player
  • Fixed a visual bug on the hat selection menu
More from Repetendium

Other announcements

All news
Community5 Feb 2026Quick roadmap updateHey guys, ive updated the overall game roadmap (long time coming), you can check it out over here or below, sorry to those expecting an actual game update, but its coming soon ːsteamboredː: · Town - Something that wasnt in the original version of the roadmap but was something i wanted to originally add. The town will serve as a sort of inworld menu where you choose character/weapon and upgrades…Community3 Aug 2025ProgressJust wanted to update everyone on the progress of the game! The new biomes are coming along nicely, bunch of new enemies and bosses to fight :) The new character is posing some implementation issues with how different he will play to the rest but should be able to get it sorted. Lately ive been setting aside a day or 2 per week to get some prototypes up and running for the game that will come a…In-game event4 Jun 2025Update 0.361 - ProgressionNext biome is going slower than expected so a smaller patch here with the updated progression screen and some bug fixes Changes · Replaced the achievement screen with a progression screen which covers achievements, shows enemy kills and enemy info, which items youve used, events completed etc, something for completionists, achievements related to progression will come a little later · New Item…