Hello everyone!
We've addressed the issue regarding income levels, which were completely off and dragged the initial pacing of the game longer than expected. The income formula has been revised, resulting in a massive increase for all cats, especially the rarest one. With this change, selling cats won't feel like the only way to make progress steadily.
Additionally, we adjusted Exp requirements for the cats in the first Roll, making the game more engaging early on.
Thank you for your continuous feedback and helpful suggestions!
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