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Cryodeath VRNewsCryoDeath Major Update + 45% OFF SALE!!
Major update

CryoDeath Major Update + 45% OFF SALE!!

Cryodeath VR · published 19 Mar 2026, 17:19 UTC · build 22419268

All newsPlayers around this dateRead on Steam

🚨 CryoDeath Major Update – UE5 Upgrade + Massive Overhaul

We’re excited to release one of the biggest updates to CryoDeath so far.

This marks our second major overhaul in the last 3 months, as we continue to rapidly improve and evolve the experience based directly on player feedback.

With this update, CryoDeath has been upgraded from Unreal Engine 4 to Unreal Engine 5.7, alongside a wide range of improvements, fixes, and system upgrades.

🚀 Engine Upgrade – Unreal Engine 5.7

Upgraded from UE4 → UE5.7

Improved overall performance and stability

Enhanced physics systems and interactions

Strong foundation for future updates and visual improvements

🔧 Gameplay & Quality of Life Improvements

Improved grab system (increased distance and responsiveness)

Added haptic feedback and sound during interactions

Reworked drawer and container handling for smoother interaction

Objectives updated with rich text for improved clarity Drawer interaction fixes
Box cover fixes
Collision improvements

🖥 UI Overhaul

Major UI rebuild using widget system

Improved usability and clarity across menus

Fixed wrist tool item info screen

Added Height Calibration button to wrist options

🌍 Localisation & Immersion

Added Chinese language support

Introduced “Mother” voice system, providing guided assistance throughout the tutorial and early gameplay

Enhances immersion while improving onboarding and player clarity

Various localisation fixes and improvements

🧠 Systems & Progression Fixes

Reworked keycard lock logic for improved stability

Fixed progression issues (Level 1 lock bug, puzzle issues, request aid system)

Added additional batteries in tutorial level

Restored and updated tutorial videos

💥 Physics & Performance Improvements

Reworked breakable object system

Fixed glass causing significant FPS drops

Improved ragdoll behaviour (player and creatures)

General physics adjustments (ongoing testing)

Fixed issue where items disappeared on break

⚠️ Balance Changes

Increased tick damage from 20 → 28

🛠 Additional Fixes

General bug fixes and stability improvements

📢 Important

If the update does not appear, please restart Steam to ensure the latest version is downloaded.

We’re continuing to push CryoDeath forward at pace as we move toward the Meta Quest release, and your feedback remains a key part of that process.

Thank you for being part of the journey.

— Panic Point Games

More from Cryodeath VR

Other announcements

All news
Major update31 Aug 2026Quest Playtest Is Live: Blaster Rework + bHaptics UpdateThe Quest port has entered playtesting CRYODEATH is running on standalone Quest, and we are opening it up to play testers. Join the CRYODEATHVR Discord: Our Website: Panic Point Games | VR Horror Game Studio & Indie Publisher Sign up on either and we will get you onto the Quest Playtest. What is new in this update bHaptics integration bHaptics is now supported. The world around you now lands on…Community10 May 2026CryoDeath x bHaptics Partnership AnnouncementCryoDeath x bHaptics Partnership Announcement Hello everyone, We’re incredibly excited to officially announce that CryoDeath VR is now partnered with bHaptics. As part of this partnership, bHaptics have provided us with TWO full development kits to help bring advanced full-body haptic immersion to CryoDeath and future Panic Point Games projects. For our small independent VR team, this is honest…Community18 Mar 2026🚨 CryoDeath Major Update Coming Tomorrow + 45% OFF SALE🚨 CryoDeath Major Update – UE5 Upgrade + Massive Overhaul We’re excited to release one of the biggest updates to CryoDeath so far . This update will be with you all tomorrow afternoon, but we couldn't keep it a secret any longer .... This marks our second major overhaul in the last 3 months , as we continue to rapidly improve and evolve the experience based directly on player feedback. With th…