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CattopiaNewsWall Kicks
In-game event

Wall Kicks

Cattopia · published 14 Mar 2026, 04:12 UTC

All newsPlayers around this dateRead on Steam

v0.7.0 introduces the new Wall Kick ability that can be performed by pressing the jump input when next to a non-icy wall. It's especially useful while swinging for more control and as an extra option to boost your momentum. This update also introduces level crowns to indicate full completion, more customization options for Catto, many quality of life improvements, and many bug fixes.

[0.7.0] - 2025-03-13

Added

- Added the Wall Kick ability that can be performed by pressing the jump input when next to a wall

- Added the "Tutorial (Advanced) - Wall Kicking" level (ID 3)

- Added a "No kicking walls" challenge condition

- Added the ability to customize Catto's eye colors

- Added the ability to customize Catto's fur colors

- Added the ability to customize Catto's skin color

- Added a crown above fully completed levels on the map

- Added a crown to Catto when all levels on the map have been fully completed

- Added the ability to view level leaderboards from the practice menu

- Added an infinite checkpoint to "Tutorial (Advanced) - Enemy Swinging"

- Added the final ending illustration (inaccessible in demo)

Changed

- Allowed crouch jumps to be performed as soon as the fully crouched sprite frame is visible

- Allowed doors to be entered with diagonal inputs

- Allowed ladders to be climbed with diagonal inputs

- Changed Catto to quickly interpolate towards ladders instead of instantly snapping on them

- Changed mini Catto on the map to match the customized colors

- Changed Catto on the game over screen to match the customized colors

- Changed Catto ghost heads to match the customized colors

- Changed Catto's dissolve animation to match the customized colors

- Changed Catto's afterimages to match the customized colors

- Changed occluders to shrink and grow gradually when disappearing and appearing respectively

- Changed the editor loader menu to grab focus of the recently loaded levels entry

- Changed quitting from the editor menu to quit to the editor loader menu instead of the main menu

- Changed the player/checkpoint dissolve effect to be more performant

- Changed object occluders to be more performant and accurate

- Changed Steam leaderboard naming to match UID naming pattern of save files to minimize the potential of breaking saves when rearranging levels

- Changed "Tutorial (Advanced)" levels to not be hidden by default

- Fixed vehicles no longer being hookable if the line snaps while being attached to them

- Fixed items attached to the hook not being detached when the player dies

- Fixed the behavior of level warping on the map when not in arcade mode

- Fixed the final time not being displayed correctly during replays

- Fixed challenges being visible during replays

- Fixed the cast marker being visible during replays

- Fixed the replay progress display not always disappearing at the end of the replay

- Fixed the player dying from going OOB in the level editor

- Fixed not being returned to the play menu when quitting an arcade mode run

- Fixed the movement of mini Catto on the map being wonky occasionally

More from Cattopia

Other announcements

All news
Game update12 Sep 2026v1.0.7 Patch NotesFixed · Arcade: Fix detection of a specific endingGame update12 Sep 2026v1.0.6 Patch NotesAdded · UI: Add ability to double-click leaderboard entries to watch replay Changed · Workshop: Ensure map has a title before upload Fixed · Arcade: Fix arcade flags being reset during continues · Replay: Fix replays where player uses checkpointGame update7 Sep 2026v1.0.5 Patch NotesAdded · Settings: Add "Hold to Cast" setting in the Game tab Fixed · Arcade: Fix caught but persistent enemies not spawning when revisiting levels