Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Easy Red 2: Blood on the DanubeNews[2.0.4] Reworks, Polishes, & New Hungary Previews: King Tiger and more!
In-game event

[2.0.4] Reworks, Polishes, & New Hungary Previews: King Tiger and more!

Easy Red 2: Blood on the Danube · published 22 Feb 2026, 14:21 UTC · build 22042358

All newsPlayers around this dateRead on Steam

Hello again!

This update is primarily spent polishing a ton of game features and fixing some of the most commonly reported issues.

New Features:

  • Improved terrain snow shader

  • General UI and icon updates

    • Improved UI text hint style

    • Added new “Final Phase” warning

  • New ammo pickup system allowing squadmates to share compatible ammunition. This allows for example British infantry to carry ammo for the Bren gunner, just like it was in WW2

  • Reworked hit registration system with more accurate hitmarker and penetration feedback

  • Reworked medical treatment system: now requires analysis of injury to know how to save patient

  • Improved various cannon firing animations

  • Added QF 6-pounder L50 and M1 57mm gun

  • Camo Additions

    • Added Sherman “Sheik” camo (late 1943 / early 1944 – Italy)

    • New German mid-war bicolor and late-war tricolor camouflages

    • Improved Soviet camouflages to resemble whitewash over green base

    • Added additional Soviet camouflages for Sherman tanks

    • New yellow star and stripe Stuart camo (seen in Tunisia)

    • New system to visually represent vehicles as burned after internal component explosions (for vehicles supporting camo system)

    • Scrim on M10 Wolverine

  • New German uniforms:

    • German M40 Coat with SS Smock

    • German M40 Coat with Zeltbahn

    • German M40 coat with Tablecloth

  • Animations

    • New transport vehicle TPS animations

    • New Bren gun animations (synced sounds pending)

    • New Lebel 1886 animations (synced sounds pending)

    • New plane enter, idle, and exit animations

  • Radio operator overhaul:

    • Radio operators can now independently call artillery and tank support without requiring leader requests

    • Reworked coordinate system converting inputs into real in-game world coordinates

    • Dedicated minimap UI for pinpointing artillery strikes

    • Ability to select artillery shell type during radio call interaction

    • Additional polishing and improvements to the radio system

  • Quick press L1/LB reassigned to switch camera mode (FPS/TPS) for improved gamepad usability

  • Support for the Hungarian alphabet

  • Localization improvements and upgrades

  • Improvements to various squad loadouts

  • New fence model for the style of "Cattle Fence 02"

  • New map editor mass replace / rotate / scale feature

Fixes and Improvements:

  • Camouflage:

    • Improved German camouflage schemes for higher consistency and more authentic patterns

    • Fixed Saharan camo issues

    • Corrected Chinese tank camos and decals

  • Added new camo system to various vehicles:

    • Macchi MC. 200

    • Macchi MC. 202

    • Grumman F4F Wildcat

    • Douglas SBD Dauntless

    • Horsa Glider

    • IL-2

  • Fixed a bug causing AI vehicles moving to the direct center of objectives instead of random positions around them. Expect an increase in AI vehicle competency with this fix!

  • Fixed bayonet installation system issues

  • Corrected Stuart Honey periscope functionality

  • Resolved rare crash issues on Nintendo Switch (Update pending approval for the Nintendo console)

  • Fixed retreat retreat order triggering when entering a destroyed vehicle as infantry squad

  • Adjusted and refined cannon explosion effects

  • Fixed prop collision issues and improved map prop loading performance

  • Resolved ammo refill incorrectly adding a dummy Panzerfaust rocket

  • Fixed Carcano M91/38 bolt model

  • Corrected Sherman meshes and materials

  • Adjusted Panther armor values

  • Resolved issues in squad loadouts and missions

  • Fixed Italian building collision problems

  • Corrected TPS camera setting not applying when taking control of already spawned vehicles

  • Fixed localization errors

  • More customizable violence settings

  • Various missions across multiple campaigns tweaked for balance purposes

Coming Soon...

We're now on full-speed-ahead on the upcoming Hungarian DLC, centered on the Siege of Budapest and the battles around Lake Balaton in January-March 1945. In the coming months, we will continue sharing previews as development progresses. Those who want earlier insights can follow the work-in-progress updates on our official Discord Server.

Several vehicle additions are coming to the base game as well very soon. The M3 Half-track family has been reworked and expanded with multiple new variants, including mortar carriers, artillery support versions, and anti-aircraft configurations.

Hungary DLC Previews

For the upcoming DLC we can finally reveal the long-awaited Tiger II / King Tiger tank!

Other than already displayed Hungarian uniforms, new Soviet and Romanian uniforms are in development to accurately represent the forces involved in the campaign. Soviet uniforms include naval infantry / Morpekh units!

In addition, many new Hungarian buildings are being created specifically for the Budapest and Lake Balaton maps. With these assets, we are experimenting with new production techniques aimed at achieving a noticeably higher level of visual quality and structural detail compared to previous environment sets.

Finally, some screenshots from within the Lake Balaton map!

There is no estimated release date for the Hungary DLC just yet. When we get one, we'll let you know!

Check out the Shanghai-Nanking DLC if you haven’t yet!

In Easy Red 2: Shanghai-Nanking, you fight for control of Shanghai, and the conflict will spread to locations such as: Luodian, Baoshan, Wusong, Jinshanwei, Hongkou, Suzhou creek, Chunhua, the Yuhuatai hills and the city of Nanjing.

Features and content planned to come over the next year!

Hungarian campaign, dynamically deployable MGs and mortars, the ability to reconstruct destroyed defenses and sandbag walls, and much more.

You can read about all of our plans on our Roadmap here:

Thanks for reading as always... see you next time!

Marco and the Easy Red 2 Development Team

More from Easy Red 2: Blood on the Danube

Other announcements

All news
Major update3 Sep 2026[2.1.0] Better AI, Bipod System, Redesigned UI, New Vehicles and More!Hello Soldiers! Update 2.1.0 is now available. It rebuilds a large part of the interface, improves vehicle and infantry AI, refines pathfinding, adds two new infantry systems, and makes tank sights more historically accurate — along with new vehicles, improvements in road system, and a long list of fixes. Quick Summary · Rebuilt Interface : Main menu, faction selection, respawn menu, and in-gam…Game update1 Aug 2026[2.0.9] Defense Mode Rework, Visual Fixes & Stability ImprovementsThis update reworks the Defense game mode, improves aircraft AI, introduces a new main menu notification system, and includes several visual, audio, and stability fixes. Defense Mode • Reworked the overall behavior and balance of Defense mode. • Captured objectives now have a greater impact on ticket drain speed. • Defender tickets now scale more appropriately with unit count. • Ticket gains be…In-game event27 Jul 2026[2.0.8] Smarter AI, New Skyboxes, Reworked Tiger I & More!Hello again soldiers! Update 2.0.8 is now available, bringing major improvements to infantry and vehicle AI, a new skybox and lighting system, reworked vehicles, interface updates, new content, and important stability and multiplayer fixes across Easy Red 2. Following the launch of Easy Red 2: Blood on the Danube , our focus has returned to several core systems that affect every campaign. This…