- Gnome II: +3 Dmg -> +2 Dmg;
- Gnome III: +5 Dmg -> +3 Dmg;
- Thief II: +3 Gold -> +2 Gold;
- Thief III: Chance to steal BT -> +3 Gold and deals +Mult equal to Gold earned this turn;
- Enemy Health values no longer are sometimes negative (again);
- Spiders now have their lvl. 3 promotion;
- Unit Spots no longer reset to 5 on Run Restart for higher difficulties;
- "Thieves' Guild" BT now works with higher levels thieves;
- Charge no longer breaks the game on use;
- "Bribe" and "Negotiation" BTs now reset Shackled Units properly;
- "Bribe" and "Negotiation" BTs now reset Discards properly;
- "Economic Boom" BT now works (it simply did not trigger before);
- Fixed bug that was causing some values to not be capped;