We're finally here guys! Come November 10th (2 weeks from now) we're launching into Early Access. We wanted to do a post outlining our roadmap. Mainly that the game is feature complete and that we plan to be out of early Access within 6 months.
“Dragonhold is feature complete, we've done optimization passes as well as balancing passes, but the most critical part of the equation needs more input: player feedback. When we released our demo, the player feedback and suggestions transformed the game over a 3 week period. We are counting on the community’s involvement to help make Dragonhold the best game it can be; and to that end We're committed to listening to you!”
“Our goal is to release 1.0 within 6 months; but it depends on the community feedback. Our goal is to provide you with the best experience, all the time. We still have new ideas to try before full release, and we aim to bring constant improvements and new content with each update.”
“Dragonhold is a complete experience in regards to the core gameplay elements. As we move towards 1.0, We plan to add more features, including new game modes, enemy AI improvements, and more content. This Early Access phase enables us to improve and add to the gameplay features in accordance with feedback from the community. ”
“Dragonhold has a ton of features that are well fleshed out. We've worked hard to provide a compelling dragon riding, melee combat, and exploration experience, along with crafting and town building. We've poured our passion into this game for many years, and the Early Access process will enable us to develop alongside the community! ”
“The game price may be higher once we leave Early Access.”
“We will be gathering feedback from our Discord server, our social channels, and the Steam forums, as well as through a dedicated feature directly in the game. We want Dragonhold to become the game you and your friends enjoy together for years to come.”
And just to include some goodies, here's a new Dungeon Type, known as Finnik Trench!