Hey Zodiac Challengers! Big news today — we’re officially announcing that 13Z’s Co-op Mode will land on the demo build this November 21, 2025.
It’s the feature many of you have been waiting for, and we can’t wait for you to experience the Trials together.
Before we dive into the details of this update, we’d love your help spreading the word.
If you’ve enjoyed your time in the Trials, please tag “13Z: The Zodiac Trials” on Steam with “Action Roguelike” and “Hack-and-Slash.”
It’s a small gesture that helps more players who love games like this discover 13Z. Thank you for giving us that extra push forward!
We’re also thrilled to announce that 13Z is one of the finalists in this year’s Indie X showcase! We’ll be temporarily unfurling from our introvert pods to join their team to chat as they livestream 13Z! 🙂
WHEN: Oct 23 (Thu) at 11 AM PST / 8PM CET
WHERE:
Now, on to the updates!
Boons have been reworked to tie directly to a new performance-based currency: Glory. You earn Glory by playing well during your Trials, and spend it to purchase Boons of different rarities
Boons now come in five tiers: Common, Rare, Epic, Legendary, and Patron Boons.
Only Patron Boons are linked to the Zodiac Guardians, but the expanded pool adds more build variety and experimentation for every Challenger.
Here are some examples:
BOON
RARITY
Cloud Step
You can jump an additional time before landing.
Epic
Concentration
Increase Qi Regen by 2.5 if you've not taken damage recently. Double the value while walking or standing still.
Common
Martial Prodigy
Boost your Light Attack and Heavy Attack by +3 Levels.
Legendary
Avarice
Take 25 damage when you open a Chest. This damage can kill you.
Curse
This system rewards skillful play and adds a more strategic layer to your builds. It also sets the stage for some friendly (😈???) team dynamics when co-op arrives next month!
Lyra and Sylith’s jump animations have been adjusted to improve timing and weight. We’ve also added a new target lock option called “Free Rotation,” which offers smoother movement compared to the original, more focused “Locked” mode. You can switch between the two under Options > Gameplay > Target Lock-On Camera.