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Harper and LyreNewsHarper and Lyre - Beta 1.0.13 Update
Game update

Harper and Lyre - Beta 1.0.13 Update

Harper and Lyre · published 22 Oct 2025, 20:25 UTC · build 20501917

All newsPlayers around this dateRead on Steam

Beta 1.0.13 Update Now Available!

This update tackles critical gameplay bugs while delivering substantial visual improvements and system refinements to the level design.

🐛 Bug Fixes

  • Respawn Health Bug Fixed - Resolved the issue where players would respawn without health

  • Gold Pile Restored - Single gold pile has been added back into the game

  • Hugo Cave System Fixed - Hugo's functionality within the cave system now works properly

  • Hoop Mini-Game Corrected - Fixed issues with the hoop mini-game mechanics

  • Button Re-Arming Fixed - The button in the hoop mini-game now properly re-arms after use

  • First Gate Rotation Fixed - The first gate now descends straight down instead of rotating 20 degrees during descent

✨ Quality of Life Improvements

  • Pixies Fully Implemented - Pixies are now active throughout the game

  • Custom Button Re-Arm Effects - Added custom re-arm visual effects for Harper and Lyre buttons that sync with event timing

  • Event Mounting Timing - Added proper timing delays between functions to ensure events mount correctly to objects (buttons, shells, etc.)

🎨 Visual & Level Improvements

  • Level Completely Remeshed and Retextured - Comprehensive visual overhaul of the level

  • High-Resolution Bamboo Walls - Upgraded bamboo wall textures to higher resolution for improved visual quality

  • Level Boundary Tightened - Removed bamboo walls that allowed map escapes; level boundaries are now more secure

  • Cleaned Up Treehouse Area - Removed saws and sawhorses near the treehouse for cleaner aesthetics

⚙️ Gameplay Changes

  • Pixie Relocation - Moved the pixie from Sammy Breadington's location to a different area

💬 Join Our Community

Report bugs and connect with fellow testers: Discord:

https://discord.com/invite/qVNnvmTKeV

This update represents significant progress in both stability and visual polish. Thank you for your continued testing!

The Harper and Lyre Development Team 🎵

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