This update tackles critical gameplay bugs while delivering substantial visual improvements and system refinements to the level design.
Respawn Health Bug Fixed - Resolved the issue where players would respawn without health
Gold Pile Restored - Single gold pile has been added back into the game
Hugo Cave System Fixed - Hugo's functionality within the cave system now works properly
Hoop Mini-Game Corrected - Fixed issues with the hoop mini-game mechanics
Button Re-Arming Fixed - The button in the hoop mini-game now properly re-arms after use
First Gate Rotation Fixed - The first gate now descends straight down instead of rotating 20 degrees during descent
Pixies Fully Implemented - Pixies are now active throughout the game
Custom Button Re-Arm Effects - Added custom re-arm visual effects for Harper and Lyre buttons that sync with event timing
Event Mounting Timing - Added proper timing delays between functions to ensure events mount correctly to objects (buttons, shells, etc.)
Level Completely Remeshed and Retextured - Comprehensive visual overhaul of the level
High-Resolution Bamboo Walls - Upgraded bamboo wall textures to higher resolution for improved visual quality
Level Boundary Tightened - Removed bamboo walls that allowed map escapes; level boundaries are now more secure
Cleaned Up Treehouse Area - Removed saws and sawhorses near the treehouse for cleaner aesthetics
Pixie Relocation - Moved the pixie from Sammy Breadington's location to a different area
Report bugs and connect with fellow testers: Discord:
https://discord.com/invite/qVNnvmTKeV
This update represents significant progress in both stability and visual polish. Thank you for your continued testing!
The Harper and Lyre Development Team 🎵