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Deadzone: RogueNewsDeadzone: Rogue Patch Notes | 1.0.0.18
In-game event

Deadzone: Rogue Patch Notes | 1.0.0.18

Deadzone: Rogue · published 5 Sep 2025, 16:51 UTC

All newsPlayers around this dateRead on Steam

Synergies

  • Players can now shoot, throw grenades, and throw barrels through the Dome Shield synergy.

  • Dome Shield Synergy will now work if your shield goes to 0 from Darkseer, or any other ability that brings your shield down to 0 without actually damaging you. It will not activate if you have Temp Shield still up

Fixes

  • Fixed an issue where the Epic Beginnings reward item was not applying on some missions.

  • Fixed an issue where the timer on Sector 20 of Killing Time did not show the timer. 

  • Fixed an issue where dashing while holding forward would stump the player’s height. 

  • Fixed an issue where the Meteor Shard item would not activate its effect if Flux was applied to the enemy.

  • Fixed an issue where Plasma Bloom perk incorrectly applied Flux indefinitely if an enemy died from it.

  • Fixed an issue where Smart Rockets can incur the Handyman synergy cost if your grenade is on cooldown.

  • Fixed an issue where the Switchblade bot would sometimes teleport instead of dash.

  • Fixed an issue where the Boomerang super item was not applying its effect to the Nova Burst. 

  • Fixed an issue the in world character nameplate and health bar would be visible in 1st person while spectating a player.

  • Fixed an issue where the upgrade reminder prompt was not showing. This prompt can be disabled in the Settings menu. 

  • Fixed inconsistencies with the name of the Deadeye bot. 

  • Fixed an issue where deadzone for the right thumbstick would not properly clamp after surpassing 50. 

  • Fixed an issue where aim acceleration was never being applied. 

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