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Deadzone: RogueNewsMore Fixes Based on Today's Feedback
Game update

More Fixes Based on Today's Feedback

Deadzone: Rogue · published 12 Aug 2025, 21:51 UTC

All newsPlayers around this dateRead on Steam

Patch Notes: Version 1.0.0.7

General Gameplay


    - Pinging an item for teammates now shows its element and level.
    - Voice Chat settings have their own settings tab page.
    - Updated the fabricator reroll from Y/Triangle to R3 on gamepad. This is to resolve an issue where opening the fabricator on gamepad would automatically use the reroll reward.
    - First time difficulty select is now d-pad navigable.

Fixes


    - Fixed a potential crash on startup.
    - Fixed a potential softlock where the Carrier Turrets could potentially go through terrain and not be killable.
    - Fixed an issue where players could get stuck in a state where they could not shoot or interact after pulling off a leech.
    - Fixed a potential softlock in the Redline mission where bots could get under some stairs and not be killable.
    - Fixed background audio and audio language settings not being auto-applied when you launched the game.
    - Fixed an issue where the weapons could go through the fabricator and not be accessible.
    - Fixed an issue where Dr. Jason was incorrectly on one of Lt. Jace's logs.
    - Fixed an issue where co-op peer to peer disclaimer would overlap with friends list.
    - Fixed an issue where the Nova Badge was clipping out of bounds on social player display.
    - Fixed a few spots where players could sneak out of the ship.

This patch includes more fixes for common issues, along with a few Quality of Life adjustments!

- Prophecy Team

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