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Swords 'n Magic and StuffNewsSummer Update - Crimson Skies 1.9.0
Major update

Summer Update - Crimson Skies 1.9.0

Swords 'n Magic and Stuff · published 26 Jun 2025, 17:05 UTC · build 19010588

All newsPlayers around this dateRead on Steam

Summer Update - Crimson Skies 1.9.0

Welcome back to Tirawyn!

We're excited to share with you the Crimson Skies update!

Along with the finished, branching storyline in Delver's Pass, which comes with a lot of cool new goodies, we've also introduced weather, magic-casting scythes, and moon phases!

This update introduces a lot of cool stuff, a few quality of life features and most importantly, our return to development after a short hiatus. Sorry about that if we left you in the dark a bit. We're trying to do better about keeping up with the updates here on Steam.

Patch notes:

New:

  • New Delver’s Pass storyline quests

  • 52 new items to discover!

  • Two new NPCs in Delver’s Pass

  • 3 new spells

  • New furniture and structures

  • 2 new mounts

  • 2 new Steam Achievements

  • Weather System - Rainy and stormy effects

  • Fertilizer item made in compost bin from crop waste - Speeds up growth cycle for crops

  • New merchant in Sleepy Haven. Sometimes.

  • Can now offset your camera in the Pause > Settings > Gameplay menu to make staff combat much easier to aim

  • Moon and 3 new moon phases

  • New craftable torch - Can be lit by swinging in fire

  • Scythes can now cast spells - Any existing scythes in collections were moved out to be updated with this


Fixed:

  • Certain achievements are no longer granted to clients when the server host unlocks them

  • Fixed a major issue where sometimes a new character would have a completely broken UI system and required a relog

  • Fixed an issue where all player’s inventories were being refreshed and mouse resetting whenever a processor’s inventory was updated

  • Fixed an issue with the tips UI being stuck on the screen even when all tips are cleared

  • Fixed an issue with the pause menu pausing the game in multiplayer - Should only pause in single player

  • Smelting, sawmilling and brewing no longer cause the tooltip to break in your inventory

  • Fixed an issue with the sawmill giving excessive experience

  • Ravari can no longer be attacked and thus will no longer attack you

  • Reminded a handful of NPC’s that fire bad

  • Fixed an issue with the stone golem not always respawning

  • Fixed an issue with carpentry benches sometimes showing architect items

  • Finally resolved an issue with clothing textures being blurry all the time

  • Refactored some camera code to try to fix bugged cameras when cycling between different modes

  • Fixed a major Steam connection timeout issue when lower end PC's were joining multiplayer games

Improved:

  • Emeralite Golem Twins now drop two Emeralite Hearts instead of one

  • Buff icons when hovered have better tooltips for some buffs

  • Improved the way the “wet” particle effect is handled

  • Wasp Queen is now set to always drop her stinger 100% of the time

  • Searching in the crafting window now searches for buff names so you can sort by specific stat buffs when cooking

  • Finally added the fully colored Delver’s Pass map

  • Bumped up locked chest spawn rate

  • Collection previews are way better and more useful

  • Clothing icons now show the clothing texture to make them more useful (Hoping to make the wardrobe more accessible than it is now as well)

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