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Atrion ProjectNewsPatch Notes - Demo Update
Major update

Patch Notes - Demo Update

Atrion Project · published 9 Dec 2024, 15:04 UTC

All newsPlayers around this dateRead on Steam

Hello Adventurers!

I'm excited to share the latest update for the Atrion Project demo! This patch includes significant improvements, new features, and fixes inspired by your feedback. A special thank you to the amazing members of the Discord community who’ve helped track down bugs and provided invaluable suggestions. Your support means the world to me!

Patch Notes

⚔️ Gameplay Enhancements
Added a teleportation system to quickly return to the start of a level.
The wake-up cutscene is now skippable for a smoother start.
Improved the hit feedback to make combat feel more satisfying.
Platforms now properly stop when the game is paused.
Introduced controller vibration for a more immersive experience.

🎮 Balance & Difficulty
Added a boss health bar for better fight clarity.
Adjusted tutorial difficulty in Easy Mode: the Firefly Queen now deals less damage.
Added a difficulty explanation pop-up in the main menu for better understanding.
Continued work on the power system—more features are on the way!

🐛 Bug Fixes
Fixed a bug causing rapid health loss when HP is low.
Resolved an issue where players could pass through walls during a pause.
Fixed a problem with the ghoul enemy running on spikes.

✨ Visual and Sound Upgrades
New sword impact effects when hitting enemies.
Enhanced visual effects for basic attacks and the super blaster.
Added an impact sound for successful hits.
Introduced glow effects to enhance visuals.

🖥️ HUD & Interface
Improved dialogue boxes for better readability.
Upgraded the Atrion HUD for a cleaner look.
Enhanced visuals for the main menu.

🎞️ Animations
Atrion now has a special idle animation when waiting—keep an eye out!
Improved animations for level selection, bestiary reading, and idle sequences.

I hope you enjoy this update and the improvements it brings to the Atrion Project demo.

Your feedback is essential, so feel free to share more thoughts and suggestions in the community forums or on Discord.

Thank you for being part of this adventure!
Cheers !

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Community8 Mar 2026Development UpdateHello everyone! I wanted to share a quick development update on where the game currently stands. After a quieter period in terms of communication, development has been moving forward steadily behind the scenes. Current Progress The game includes five main areas : · Area I — 100% complete · Area II — 100% complete · Area III — 90% complete · Area IV — 100% complete · Area V — 75% complete The fi…Community3 Oct 2025🕹️ SPEEDRUN CHALLENGE 🚀🚀 The first speedrun contest for Atrion Project is live! Finish the level in under 4:00 and send me your best run on Discord! 🏆 The top 5 runners will receive a gift + get their names featured in the game credits . This is a chill community challenge, not a death match. 😄 Whether you're aiming for first place or just want to see your name on the board, feel free to jump in! 🗓️ Runs are acce…Community19 Apr 2025April Update – Game Progress OverviewHey everyone! It’s been a while since the last update, its time to fix that! Development on Atrion Project is going well: most levels are now playable, the core systems are coming together, and the game world keeps growing steadily. 🎯 Here’s a visual overview of the current progress so you can see exactly where we’re at and what’s left before release: As always, feel free to drop your feedback…