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Hyper DashNewsTeam Deathmatch Update
Major update

Team Deathmatch Update

Hyper Dash · published 16 Sep 2021, 14:43 UTC · build 7331098

All newsPlayers around this dateRead on Steam

Update 1.20.5

New
- Team death-match game mode
- Death-match map: Crater
- Team death-match map: Crater
- Armor pickup
- New song: Necto Ulin - Shift Line
- Beginner servers
- Added kill streak sounds
- Elimination: ACE message when killing all 5 players
- Special message when starting a clan vs clan match
- Ping and packetloss icons is now shown in leader board
- Spectator: added keybinds

Improved
- Improved shield bounce shot
- Improved animation syncing between client and server
- Improved hit registration
- Bullet visuals will now move smoother
- HUD: Arm display now shows current time in the lobby
- HUD: Kill messages will now stack and scroll down
- HUD: Improved arm display readability
- Death-match: increased base bot count to 10
- Spectator: switching to follow mode without any players will result in a static camera

Fixed
- Rocket guideline could not target rails
- Fixed an issue where the HUD would disappear
- Fixed an issue where different controllers would not have the same joystick forward resulting in a different movement speed
- Several out of bounds on Canyon, Coast, Launchpad
- Shock pistol no longer gives 2 hitmarkers for a body shot
- Spectator: fixed player order in death-match
- Spectator: drone mode will persist on map change
- Spectator: clan name will now correctly update in HUD
- Fixed character texture glitch in lobby

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